Hybrid Boss Designer II - Epic Unannounced Project

Blizzard Entertainment

Irvine (CA)

Hybrid

USD 99,000 - 184,000

Full time

14 days+
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Job summary

Blizzard Entertainment, Irvine, CA, seeks a Senior Boss Designer II to craft an unannounced game’s epic boss encounters and gameplay systems.

You’ll design, implement, and polish boss battles, mentor designers, and collaborate across disciplines to deliver memorable experiences.

Hybrid work week in Irvine; requires AAA combat design experience and proficiency with Unreal Engine to drive high-quality gameplay.

Qualifications

  • 12+ years of professional game design experience with AAA shipped titles.
  • Experience designing and implementing complex combat-focused gameplay systems and encounters from concept to polish.
  • Proven experience owning complex combat content with independence in alignment with project vision.
  • Experience collaborating with engineering, art, animation, audio, and production partners.
  • Demonstrated ability to inspire colleagues through an enthusiastic approach to game development and ongoing skill improvement.

Responsibilities

  • Design, implement, and iterate on boss encounters from concept through final polish.
  • Create compelling gameplay mechanics, combat scenarios, and encounter scripts aligned with narrative and gameplay goals.
  • Collaborate with design directors, engineers, artists, animators, and others to deliver high-quality boss experiences.
  • Develop boss behaviors, attack patterns, and combat pacing to create challenging gameplay.
  • Balance encounters using playtest feedback, analytics, and qualitative observations.
  • Document encounter designs, implementation requirements, and player experience goals.
  • Prototype encounter mechanics to elevate and expand normal gameplay.
  • Mentor other designers through feedback, knowledge sharing, and collaboration.

Skills

AAA games
Boss design
Encounter design
Gameplay scripting
Combat systems
Mentoring
Cross-functional collaboration
Unreal Engine

Tools

Unreal Engine

Job description

Blizzard Entertainment, Irvine, CA, seeks a Senior Boss Designer II to craft an unannounced game’s epic boss encounters and gameplay systems.

You’ll design, implement, and polish boss battles, mentor designers, and collaborate across disciplines to deliver memorable experiences.

Hybrid work week in Irvine; requires AAA combat design experience and proficiency with Unreal Engine to drive high-quality gameplay.

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