Kevuru Games is a leading European creative studio engaged in creating transformative entertainment projects for clients from all over the world. We successfully deliver projects for such giants of the gaming industry as Epic Games, EA, and Socialpoint, creating memorable and unique products and encouraging customers to contact us again and again.
We have strong Dev and Art teams of 350+ talents including Unity, UE5, 2D/3D Art, Concepts, UI/UX, VR/AR and Animation specialists. With 13+ years on the market and 470+ projects delivered, we are one of the most trusted game art and development studios globally.
Responsibilities
- Manage multiple game art and development projects simultaneously from kickoff to final delivery
- Act as the primary point of contact for clients: gather requirements, manage expectations, and ensure satisfaction
- Build detailed project plans, timelines, and milestones; track progress and proactively manage risks
- Lead cross-functional teams of artists, developers, QA, and other specialists
- Conduct regular status meetings, reporting, and retrospectives with both clients and internal teams
- Identify scope changes, negotiate adjustments, and manage change requests effectively
- Ensure delivery quality by reviewing deliverables before client submission
- Collaborate with Account Management and BD teams to support upsells and project renewals
- Continuously improve internal processes, templates, and workflows for efficiency
- Mentor mid-level PMs and contribute to building the PM function within the studio
Requirements
- 2+ years of experience as a Project Manager in a game development or art outsourcing studio
- Proven ability to manage multiple large-scale projects and international clients simultaneously
- Strong understanding of game development and game art production pipelines (3D, 2D, Animation, UE5/Unity)
- Excellent communication and stakeholder management skills in English (Upper-Intermediate or higher)
- Experience with project management tools: Jira, Confluence, Asana, Trello, or similar
- Solid skills in planning, risk management, budgeting, and resource allocation
- Ability to make decisions independently under pressure and in ambiguous situations
- Strong leadership skills with experience managing and motivating creative teams
Will Be a Plus
- PMP, PMI-ACP, PRINCE2, or similar certification
- Experience working directly with AAA game studios or major publishers
- Technical background in game art or game development
- Experience building or scaling PM processes in a growing studio
- Familiarity with Agile/Scrum methodologies in a creative production context
We Offer
- Competitive salary with regular performance reviews
- Fully remote work with a flexible schedule
- Work on international iGaming projects with experienced teams
- Modern tech stack and architecture decisions made by engineers, not just managers
- 18 working days of paid vacation + 10 sick days
- Collaborative studio culture that values engineering quality