Localization Lead: Elevate Game Localization in Unreal

ProbablyMonsters

Dallas (TX)

On-site

USD 88,000 - 128,000

Full time

2 days ago
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Benefits offered by this job

Medical Coverage – health, dental, and
401(k) with an annual contribution
Paid holidays and vacation, bereavment
Life and AD&D insurance

Job summary

ProbablyMonsters is seeking a Localization Lead to own localization standards, terminology, and the quality bar across all titles and marketing. This hands-on role in Unreal Engine will keep content localization-ready and ensure high-quality localized output, collaborating with UI, engineering, and vendor teams.

The role requires strong Unreal fluency, experience managing vendor and client processes, and sound quality and aesthetic judgment. On-site in Fort Worth, TX, full-time employment.

Qualifications

  • Current, hands-on Unreal Engine fluency: string tables, localization workflows, and UI localization readiness assessment.
  • Proven ability in localization for interactive content, including standards, terminology, and quality bar ownership.
  • Working knowledge of localization fundamentals: terminology and style guide management, text expansion and truncation, font and glyph coverage, RTL and CJK handling, and pseudo localization.
  • Ability to establish a quality bar across multiple products and put in place processes to attain it.
  • Ability to evaluate UI designs for localization readiness and give clear, actionable feedback to UI and design teams early in production.
  • Experience managing vendor relationships and client hand-offs.
  • Excellent written and verbal communication skills, with demonstrated ability to collaborate with game teams, vendor partners, and cross-functional stakeholders.

Responsibilities

  • Serve as the primary point of contact for game teams on localization.
  • Set and maintain localization quality standards and establish and hold the quality bar on localized output.
  • Support kick-off alignment with stakeholders on process, target languages, budget forecast, and tooling before production localization begins.
  • Review UI designs early in production for localization-readiness, partnering directly with the UI team before string lock.
  • Work in Unreal Engine on string cleanup and review before vendor handoff, UI localization readiness evaluation, and in-game troubleshooting.
  • Partner with the UI team to create fully localized shared components.
  • Manage vendor relationships and hand-offs, with production support.
  • Collaborate with Engineering on structural pipeline and tooling.

Skills

Unreal Engine fluency
Localization ownership
Stakeholder communication
Vendor management
UI localization readiness
Cross-functional collaboration

Tools

Unreal Engine

Job description

ProbablyMonsters is seeking a Localization Lead to own localization standards, terminology, and the quality bar across all titles and marketing. This hands-on role in Unreal Engine will keep content localization-ready and ensure high-quality localized output, collaborating with UI, engineering, and vendor teams.

The role requires strong Unreal fluency, experience managing vendor and client processes, and sound quality and aesthetic judgment. On-site in Fort Worth, TX, full-time employment.

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