Live Video SDK Engineer — Cross-Platform, Low-Latency

Amazon

Seattle (WA)

On-site

USD 144,000 - 194,000

Full time

6 days ago
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Job summary

Amazon IVS is seeking a Software Development Engineer II to design and implement core media functionality in a shared C++ core, with platform-specific bindings for iOS, Android, and Web. You will build and maintain video playback, broadcast, and real-time SDKs focused on performance and cross-platform reliability.

The role involves collaborating with backend teams on low-latency media and shaping ergonomic APIs, while contributing to tests and staying current with codecs and streaming protocols.

Qualifications

  • 3+ years of non-internship professional software development experience.
  • 2+ years of non-internship design or architecture (design patterns, reliability and scaling) of new and existing systems experience.
  • Bachelor's degree or foreign equivalent in Computer Science, Engineering, Mathematics, or a related field.
  • Experience programming with at least one modern language such as Java, C++, or C# including object-oriented design.

Responsibilities

  • Design and implement core media functionality in C++ shared across platforms, and build platform-specific bindings for iOS, Android, and Web.
  • Develop and maintain our video playback, broadcast, and real-time SDKs with a focus on performance, reliability, and consistent cross-platform behavior.
  • Collaborate with backend video teams on low-latency and real-time media broadcasting and playback.
  • Design clean, ergonomic SDK APIs that balance platform conventions with cross-platform consistency.
  • Build reliable unit, integration, and end-to-end tests across multiple platforms and device configurations.
  • Stay current on media codecs, streaming protocols, and platform-level media frameworks.

Skills

C++
Java
C#
Object-oriented design
Cross-platform development

Education

Bachelor's degree in Computer Science or related field

Job description

Amazon IVS is seeking a Software Development Engineer II to design and implement core media functionality in a shared C++ core, with platform-specific bindings for iOS, Android, and Web. You will build and maintain video playback, broadcast, and real-time SDKs focused on performance and cross-platform reliability.

The role involves collaborating with backend teams on low-latency media and shaping ergonomic APIs, while contributing to tests and staying current with codecs and streaming protocols.

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