Cross-Platform Video SDK Engineer (C++)

Amazon Web Services (AWS)

Seattle (WA)

On-site

USD 144,000 - 194,000

Full time

10 hours ago
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Benefits offered by this job

Health insurance
RSU program

Job summary

Amazon Interactive Video Service (IVS) is AWS's fully managed live streaming service, built on the same technology that powers Twitch. The IVS Client SDK team develops the multi-platform playback, broadcast, and real-time SDKs with a shared C++ core and native bindings for iOS, Android, and Web.

As a software engineer on this team, you’ll design media functionality used by millions of users worldwide, spanning from low-level codec integration to public APIs.

Qualifications

  • 3+ years of non-internship professional software development experience.
  • 2+ years of design or architecture experience with reliability and scaling.
  • Experience programming in modern languages (Java, C++, or C#) with OO design.

Responsibilities

  • Design and implement core media functionality in C++ shared across platforms; build platform-specific bindings for iOS, Android, and Web.
  • Develop and maintain video playback, broadcast, and real-time SDKs with focus on performance and cross-platform consistency.
  • Collaborate with backend video teams on low-latency and real-time media broadcasting and playback.
  • Design clean, ergonomic SDK APIs balancing platform conventions with cross-platform consistency.
  • Build reliable unit, integration, and end-to-end tests across multiple platforms and devices.
  • Stay current on media codecs, streaming protocols, and platform-level media frameworks.

Skills

C++
Java
Object-oriented design
Cross-platform SDKs

Education

Bachelor's degree in CS/Engineering/Math
Bachelor's degree in Computer Science or equivalent

Job description

Amazon Interactive Video Service (IVS) is AWS's fully managed live streaming service, built on the same technology that powers Twitch. The IVS Client SDK team develops the multi-platform playback, broadcast, and real-time SDKs with a shared C++ core and native bindings for iOS, Android, and Web.

As a software engineer on this team, you’ll design media functionality used by millions of users worldwide, spanning from low-level codec integration to public APIs.

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