Lecturer - Information Sciences & Technology

University at Albany

City of Albany (NY)

Vor Ort

USD 70.000 - 90.000

Vollzeit

vor 7 Stunden
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Zusammenfassung

University at Albany is seeking a Lecturer in Game Design & Development to teach both undergraduate and graduate courses across game programming, art, technology, business, studies, UI/UX and design. The role includes shaping the GDD curriculum and advising students, with opportunities to lead interdisciplinary projects.

The position emphasizes inclusive teaching, diverse collaboration, and contributing to CEHC within the Information Sciences & Technology Department in Albany, NY.

Qualifikationen

  • MA, MS, MFA in Game Design & Development or closely related field by 8/20/2027.
  • Three or more years of academic teaching or professional training.
  • Two or more years of experience with Unity, Unreal or other major game engine.
  • Ongoing professional practice in game development or related field.
  • Experience teaching undergraduate/graduate courses in multiple modalities.

Aufgaben

  • Teach undergraduate and graduate courses in game design & development across areas like programming, art, tech, business, studies, UI/UX.
  • Create engaging curriculum for GDD major/minor and contribute to its development.
  • Provide regular office hours for student advising and degree planning.
  • Support diversity, equity, access, inclusion, and belonging in teaching and campus involvement.
  • Advance interdisciplinary projects and supervise client-based or collaborative work.

Kenntnisse

Teaching
Curriculum development

Ausbildung

MA/MS/MFA in Game Design & Development or related field
Three+ years of academic teaching experience

Tools

Unity
Unreal Engine

Jobbeschreibung

Locations: Albany, NY


Type: Full-time


About University at Albany:

The University at Albany is a Carnegie-classified Research 1 institution driven by academic excellence, pioneering research and scientific discovery, and service to community. UAlbany's world-class faculty experts and approximately 17,500 students are creating new knowledge in fields such as artificial intelligence, semiconductor engineering, atmospheric and environmental sciences, cybersecurity, public health, public administration and social welfare while deepening our understanding of our world through scholarship and creative activity in the social sciences and humanities. As one of the most diverse public research institutions in the nation, the University is a national leader in public engagement, educational equity and social mobility. For over 180 years, UAlbany has molded bright, curious and engaged students and launched them toward success. Located in Albany, New York, New York State's capital, the University is convenient to Boston, New York City and the Adirondacks.


Job Description:

The College of Emergency Preparedness, Homeland Security and Cybersecurity (CEHC) is the first of its kind in the nation; uniting people, technology and knowledge to address the challenges of the 21st century. ETEC is the $180M research, instructional and entrepreneurial complex in which CEHC resides, providing our faculty state of the art laboratory and teaching spaces.


CEHC seeks applicants in the Information Sciences & Technology Department for a Lecturer in Game Design & Development (GDD). The candidate will teach game design and development courses which may include but are not limited to game programming, technical art, game technology, the business of games, game studies, UI/UX for games, and game design. The candidate will provide service to the University and advise students and may also facilitate graduate/undergraduate interdisciplinary research projects; lead client-based projects; and help lead co-curricular activities.


The Lecturer of Game Design & Development will play a role in shaping the academic experiences of students in the GDD major and minor. The position offers an opportunity for a dynamic educator and practitioner to contribute to a rich interdisciplinary curriculum. Ideal candidates will bring a strong foundation in game design through their teaching or training program and demonstrate a vision for contributing to the GDD program.


Functional and Supervisory Relationships:


  • Reports to Department Chair

  • Supervises the following positions: none

  • May supervise employees as assigned (if no direct reports at time of filling position)


Job Requirements:


  • Teach undergraduate and graduate courses in game design & development in one or more areas which may include but not limited to game programming, game art, game technology, the business of games, game studies, UI/UX for games, and game design.

  • Create engaging undergraduate curriculum in game design & development in one or more areas such as game programming, game art, game technology, the business of games, game studies, UI/UX for games, and game design.

  • Contribute to the development of curriculum of the GDD major/minor.

  • Provide regular office hours for individualized academic advising and student support for students in the GDD program, including course planning, degree progression, and referrals to university support services to address academic challenges.

  • Support diversity, equity, access, inclusion, and belonging relative to their role in teaching, service, and building relationships within a diverse campus community.

  • Applicants must demonstrate an ability to develop inclusive and equitable relationships within our diverse campus community.

  • Applicants must demonstrate an ability to support diversity, equity, access, inclusion, and belonging relative to their role.


Requirements:

Minimum Qualifications:


  • A MA, MS, MFA in Game Design & Development, Information Science, English, Animation, Computer Science, Engineering or Networking, or a closely related field from a college or university accredited by a U.S. Department of Education or internationally recognized accrediting organization by 8/20/2027. Candidates who will not hold the degree by this date will not be considered.

  • Three or more years of academic teaching or professional training experience.

  • Two or more years of demonstrated experience with Unity, Unreal or other major game engine.

  • An ongoing professional practice which includes any of the following: game or play-related work, commercial or indie game development or game-related asset production / technical art.

  • Demonstrated experience teaching undergraduate and/or graduate courses in varying modalities (in-person, online, and/or hybrid).


Preferred Qualifications:


  • A terminal degree in Game design and development, Information Science, English, Animation, Computer Science, Engineering or Networking, or a closely related field from a college or university accredited by a U.S. Department of Education or internationally recognized accrediting organization.

  • Experience teaching graduate courses in game design & development such as game programming, game art, game technology, the business of games, game studies, and game design.

  • Demonstrated experience or teaching in multiple modalities (in-person, online, and/or hybrid).

  • One or more years working in the game design and development industry.

  • Demonstrated experience in collaborative, cross-disciplinary game design and/or development projects.

  • Typical office environment

  • In-person and on-line courses


Additional Information:

Professional Rank and Salary Range:Lecturer (Academic-year appointment).


The Jeanne Clery Disclosure of Campus Security Policy and Campus Crime Statistics Act, or Clery Act, mandates that all Title IV institutions, without exception, prepare, publish and distribute an Annual Security Report. This report consists of two basic parts: disclosure of the University's crime statistics for the past three years; and disclosures regarding the University's current campus security policies.The University at Albany's Annual Security Report is available in portable document format [PDF] by clicking this link http://police.albany.edu/ASR.shtml


Pursuant to New York Labor Law §194-a, the University will not seek, request, or rely upon an applicant's wage or salary history in determining whether to interview, hire, or establish compensation for an applicant. Applicants are not required to provide wage or salary history information as a condition of employment consideration. Salary history may only be verified in the limited circumstances permitted by law.
The UNIVERSITY AT ALBANY IS AN EO/AA/IRCA/ADA EMPLOYER


Applicants MUST submit the following documents:



  • CV

  • Cover letter stating all the required minimum qualifications and any of the applicable preferred qualifications.

  • Contact information for three references

  • Teaching statement

  • DEI Statement

  • Portfolio or links to professional work (e.g., game assets, games)


Preference will be given to applications received by October 31.

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