Lecturer in Game Design & Development

University at Albany

City of Albany (NY)

Presencial

USD 70.000 - 90.000

Jornada completa

Hace 13 días

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Descripción de la vacante

The University at Albany's CEHC invites applications for a Lecturer in Game Design & Development to help launch a bold new program blending creativity and technology, culture and impact.

Teach a range of GDD courses, mentor students, contribute to program life through service and projects, and facilitate interdisciplinary research with real-world clients.

The role offers a unique opportunity to shape curriculum and build a collaborative, inclusive community across departments.

Formación

  • Strong foundation in game design and development
  • Teaching or industry experience in games
  • Vision for interdisciplinary use of games
  • Commitment to inclusive education

Responsabilidades

  • Teach a range of GDD courses
  • Mentor and advise students
  • Contribute to program life through service, co-curricular activities and collaborative projects
  • Facilitate interdisciplinary research and client-based projects

Conocimientos

Game design
Game development
Teaching / lecturing
Mentoring students
Unity
Unreal Engine

Herramientas

Unity
Unreal Engine

Descripción del empleo

Join Us in Shaping the Future of Games

The College of Emergency Preparedness, Homeland Security and Cybersecurity (CEHC) at the University at Albany is launching an exciting new chapter—and we’re looking for a passionate, forward-thinking Lecturer in Game Design & Development (GDD) to help lead the way.

As part of our growing Information Sciences & Technology Department, this role offers a unique opportunity to be a foundational voice in a vibrant, interdisciplinary program that blends creativity, technology, and innovation. We’re not just teaching students how to make games—we’re empowering them to explore how games can shape culture, solve problems, and drive change.

What You’ll Do:
  • Teach a range of GDD courses, potentially including game programming, game art, game technology, UI/UX for games, game studies, the business of games, and more.
  • Mentor and advise students, helping them grow as designers, developers, and thinkers.
  • Contribute to the life of the program through service, co-curricular activities, and collaborative projects.
  • Facilitate interdisciplinary research and client-based projects that bring real-world experience into the classroom.
Why This Role is Special:

You won’t just be teaching—you’ll be helping to shape a bold, creative, and collaborative program from the ground up. This is a chance to work with a team that values experimentation, diversity of thought, and the power of games to inspire and connect.

We’re looking for someone who brings:
  • A strong foundation in game design and development, whether through teaching, industry experience, or both.
  • A vision for how games can be used in innovative, interdisciplinary ways.
  • A desire to help build something meaningful and lasting for students and the broader community.

The University at Albany is an EO/AA/IRCA/ADA employer.

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