Lead Spacecraft Simulation Architect

Menlo Ventures

Laguna Beach (CA)

On-site

USD 180,000 - 270,000

Full time

14 days+
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Job summary

True Anomaly seeks a Principal Software Engineer, Spacecraft Simulation to define the long-term technical vision and architecture for a high-fidelity simulation platform. You will lead multi-physics modeling across spacecraft subsystems and drive development that informs mission planning, autonomy, and GNC validation.

You will own API design across C++ and Python, mentor engineers, and shape engineering culture while partnering with cross-functional teams.

Qualifications

  • Bachelor's in aerospace, mechanical, CS, physics, or math; advanced degree preferred.
  • 10+ years of professional software development with leadership experience.
  • Expert-level C++ (C++17+), STL, templates, performance optimization.
  • Python proficiency for API design, scripting, automation, and data analysis.
  • Strong V&V experience for physics-based models; uncertainty quantification.

Responsibilities

  • Define long-term technical strategy and architecture for the simulation platform.
  • Lead design and implementation of multi-physics simulation software.
  • Define external API strategy for C++ and Python.
  • Mentor engineers and drive engineering excellence across teams.
  • Represent simulation in cross-functional forums and reviews.

Skills

C++
Python
Technical leadership
Systems thinking
Communication
GNC
ADCS

Education

Bachelor's degree in STEM field

Job description

True Anomaly seeks a Principal Software Engineer, Spacecraft Simulation to define the long-term technical vision and architecture for a high-fidelity simulation platform. You will lead multi-physics modeling across spacecraft subsystems and drive development that informs mission planning, autonomy, and GNC validation.

You will own API design across C++ and Python, mentor engineers, and shape engineering culture while partnering with cross-functional teams.

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