Spacecraft Simulation Engineer - New Grad

Trueanomalyinc

Los Angeles (CA)

Hybrid

USD 75,000 - 80,000

Full time

14 days+
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Job summary

True Anomaly seeks an entry-level Spacecraft Simulation Software Engineer to help build and extend our spacecraft, constellation modeling, and simulation software with a focus on multi-physics, high-fidelity simulation.

This is a 3 month temporary engagement with potential to convert to regular employment based on performance and business needs, located near Denver or Colorado Springs in a hybrid work setting.

Qualifications

  • Bachelor's degree or equivalent in a STEM field.
  • Experience with C++ (C++17/20) and Python is a plus.
  • Familiarity with object-oriented software development and testing.

Responsibilities

  • Write well-structured, efficient code using modern C++ (C++17/20).
  • Contribute to multi-physics simulation libraries for spacecraft systems modeling.
  • Develop 6DOF dynamics, thermal, attitude dynamics, and propulsion system models.
  • Help implement time-stepping algorithms and real-time simulation techniques.
  • Maintain libraries with APIs in Python and C++ for internal use.
  • Collaborate with teams to plan missions and perform trade-space analyses.
  • Participate in code reviews and architectural discussions.

Skills

C++
Python
Software design
6DOF simulation
Code reviews

Education

Bachelor's degree in aerospace engineering
Bachelor's degree in mechanical engineering

Tools

Git
CI/CD

Job description

True Anomaly seeks an entry-level Spacecraft Simulation Software Engineer to help build and extend our spacecraft, constellation modeling, and simulation software with a focus on multi-physics, high-fidelity simulation.

This is a 3 month temporary engagement with potential to convert to regular employment based on performance and business needs, located near Denver or Colorado Springs in a hybrid work setting.

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