Entry-Level Spacecraft Simulation Engineer

Engg

Denver, Long Beach (CO, CA)

Hybrid

USD 75,000 - 80,000

Full time

14 days+
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Job summary

True Anomaly is seeking an entry-level Spacecraft Simulation Software Engineer to build and extend high-fidelity spacecraft and constellation models. You will contribute to 6DOF dynamics, thermal, attitude, and propulsion simulations within a fast-paced, interdisciplinary team.

This 3-month temporary engagement offers growth with potential conversion based on performance and business needs, and requires willingness to work on-site in Colorado with hybrid arrangements.

Qualifications

  • Bachelor's degree in aerospace, mechanical, CS, physics or related field.
  • Exposure to C++ and Python; OO design basics.
  • Willingness to learn and work in a fast-paced team.
  • U.S. citizenship and eligible for DoD clearance.

Responsibilities

  • Write well-structured C++ code (C++17/20) with performance focus.
  • Contribute to multi-physics spacecraft simulations and modeling.
  • Collaborate across teams and participate in code reviews and sprint planning.
  • Develop and test time-stepping algorithms and libraries.

Skills

C++
Python
6DOF
Algorithms
Linux

Education

Bachelor's degree

Tools

Git
CI/CD
Python

Job description

True Anomaly is seeking an entry-level Spacecraft Simulation Software Engineer to build and extend high-fidelity spacecraft and constellation models. You will contribute to 6DOF dynamics, thermal, attitude, and propulsion simulations within a fast-paced, interdisciplinary team.

This 3-month temporary engagement offers growth with potential conversion based on performance and business needs, and requires willingness to work on-site in Colorado with hybrid arrangements.

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