Lead Design Systems Architect - Remote, AI-Driven

HighLevel

United States

Remote

USD 150,000 - 190,000

Full time

6 days ago
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Job summary

HighLevel is seeking a Lead Product Designer, Design Systems to shape the design system behind HighLevel's product experience, used by product teams across the company and by our developer community. You have spent 7+ years designing complex digital products and evolving design systems.

Speed is a core value here, and AI-assisted building by designers, product managers and engineers keeps us moving. This role is centered on creating primitives, templates and governance to enable scalable,

Qualifications

  • 7+ years of relevant product design experience, including building or leading a multi-team design system.
  • An exceptionally strong portfolio with at least one system-level case study that covers your role, architecture, governance and measurable impact
  • Advanced visual and interaction design craft, with strong care for hierarchy, layout, typography, grids, spacing, motion, usability, accessibility and product quality
  • Expert command of Figma libraries, variables, modes, component properties and token pipelines, with a record of architecting scalable systems across teams and connecting them to AI tools
  • Deep fluency in front-end development, including HTML, CSS and component frameworks such as React or Vue, with the ability to review implementations for fidelity
  • Hands-on experience vibe coding prototypes with AI coding tools such as Claude Code or Cursor to test primitives, templates and patterns before production
  • Deep knowledge of WCAG and hands-on experience designing and testing accessible components
  • A clear point of view on how design systems should support AI-assisted development, plus experience designing AI-driven or intelligent interfaces
  • Strong cross-functional leadership and communication skills, with the ability to simplify complex ideas, lead critiques and workshops and persuade engineers, product managers, designers and senior stakeholders through rationale, evidence and craft

Responsibilities

  • Lead strategy and execution for one or more areas of the design system, grounded in product needs, usage data and technical constraints
  • Define and evolve visual foundations, including tokens, theming, color, typography, spacing, iconography and motion
  • Design and refine components and patterns, including anatomy, states, variants, responsive behavior, edge cases and failure states
  • Create primitives, templates and starter kits that help teams build quickly with AI tools while staying on-system
  • Encode visual, interaction, content and accessibility rules as documentation and machine-readable guidance that AI coding tools and agents can follow
  • Partner with front-end engineers on token architecture, component APIs and implementation fidelity so Figma, documentation and code stay in sync
  • Shape contribution, versioning, deprecation and governance models that let the system grow without fragmentation
  • Guide product teams onto the system, study how it's used in what ships and feed what you learn back into it
  • Drive innovation by staying ahead of emerging trends in design and technology
  • Set standards for usability, accessibility, interaction quality and visual consistency, and mentor designers through critique and system reviews
  • Collaborate effectively across US, UK and India time zones in a 100% remote environment

Skills

Product design
System design
Figma
HTML/CSS
React/Vue
AI-driven design
Cross-functional leadership
Accessibility
Communication

Tools

Claude Code
Cursor
Figma

Job description

HighLevel is seeking a Lead Product Designer, Design Systems to shape the design system behind HighLevel's product experience, used by product teams across the company and by our developer community. You have spent 7+ years designing complex digital products and evolving design systems.

Speed is a core value here, and AI-assisted building by designers, product managers and engineers keeps us moving. This role is centered on creating primitives, templates and governance to enable scalable,

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