Lead Character Artist — AAA Real-Time Characters

TAPP Film

United States

On-site

USD 100,000 - 134,000

Full time

3 days ago
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Benefits offered by this job

Healthcare plan
Pension scheme
Relocation support
Flexible work arrangements
Training & development
Study support

Job summary

Virtuos/Black Shamrock is seeking an experienced Lead Character Artist to lead a team delivering high-quality, production-ready characters for AAA game development. You will manage artists, set standards, and remain hands-on in creating characters for real-time use in Unreal Engine 5.

The role requires leadership, strong anatomy and texture skills, and collaboration across Art Direction, Concept Art, Rigging, Animation, VFX, and Engineering.

Qualifications

  • Shipped PC and/or console titles with real-time characters.
  • Proven leadership of character-art teams.

Responsibilities

  • Lead, mentor and develop character artists with regular feedback and planning.
  • Plan and delegate work with Production to balance capacity and delivery schedules.
  • Set and maintain character quality standards with Art Direction and reviews.
  • Hands-on creation of high-quality real-time characters and assets.
  • Oversee production from concept to in-engine implementation.
  • Collaborate with Art Direction, Concept Art, Rigging and Animation.

Skills

Character Artist experience
Team leadership
AAA production standards
Strong presentation
Independent work

Tools

ZBrush
Marvelous Designer
Substance 3D Painter
Maya
Blender
3ds Max
Unreal Engine 5
MetaHuman Creator

Job description

Virtuos/Black Shamrock is seeking an experienced Lead Character Artist to lead a team delivering high-quality, production-ready characters for AAA game development. You will manage artists, set standards, and remain hands-on in creating characters for real-time use in Unreal Engine 5.

The role requires leadership, strong anatomy and texture skills, and collaboration across Art Direction, Concept Art, Rigging, Animation, VFX, and Engineering.

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