Principal 3D Character Artist for AAA Game | Flexible Hours

Riot Games

Los Angeles (CA)

On-site

USD 120,000 - 180,000

Full time

14 days+

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Benefits offered by this job

Paid time off policy
Medical, dental, and life insurance
Parental leave
401k with company match

Job summary

Riot Games seeks a Principal 3D Character Artist to bring iconic characters and cosmetics to life for a new unpublished AAA title. You’ll work with the Research & Development team and partner with multiple departments to achieve a unique visual style and player‑centred experiences.

You will mentor junior artists and contribute to style guides. Applicants should have a deep knowledge of anatomy, a strong portfolio across character styles, and extensive UE5 experience.

Qualifications

  • 8+ years of character modeling experience as a Senior or Principal Artist in the gaming industry.
  • Strong experience with modeling, sculpting and texturing in Maya, ZBrush, and Substance Painter.
  • Extensive Unreal Engine 5+ experience.
  • Deep knowledge of human anatomy, form, and color theory.
  • Proactively stay up-to-date with industry trends and new processes.
  • Proven ability to set quality bars and provide actionable craft feedback to other artists.
  • A portfolio showing a range of character styles and fidelities.
  • Experience collaborating across disciplines to solve visual, technical, and production challenges.

Responsibilities

  • Produce the look and feel of high fidelity 3D characters and cosmetic assets
  • Understand project requirements to influence and create in-game assets that are optimized, performant, and animation friendly
  • Interpret and push concept designs to the next level while accounting for technical and design constraints
  • Collaborate with various other disciplines to ensure all assets perform and are in line with project vision, style guides, and ready to scale through a cosmetics pipeline
  • Document and communicate processes to others and mentor junior members of the team

Skills

Character modeling
Sculpting
Texturing
Anatomy & form
Color theory
Mentorship
Collaboration across disciplines

Tools

Maya
ZBrush
Substance Painter
Unreal Engine 5

Job description

Riot Games seeks a Principal 3D Character Artist to bring iconic characters and cosmetics to life for a new unpublished AAA title. You’ll work with the Research & Development team and partner with multiple departments to achieve a unique visual style and player‑centred experiences.

You will mentor junior artists and contribute to style guides. Applicants should have a deep knowledge of anatomy, a strong portfolio across character styles, and extensive UE5 experience.

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