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etc. interactive, based in New York City, seeks a Junior Gameplay Programmer to build core mechanics for an extraction shooter. You will prototype and implement gameplay, ranging from movement to inventory and UI, while collaborating with senior engineers and designers to drive features toward alpha testing.
Ideal candidates have 0–3 years of experience with Unreal Engine, C++, and Blueprints, and enjoy fast-paced startup collaboration in a hybrid NYC studio.
We are seeking a driven and collaborative Junior Gameplay Programmer to help build the core mechanics of our upcoming extraction shooter. Working closely with our senior engineers, you will prototype, implement, and refine gameplay features ranging from character movement and weapon handling to inventory management and UI integration. This is an incredible opportunity to grow your skills in Unreal Engine while having a direct impact heading into alpha testing.
This is a hybrid role based out of our New York City studio. Candidates must be located in, or willing to relocate to, the NYC metro area.
The expected base salary range for this position is $85,000 to $115,000 per year (+ Equity). The actual compensation offered will be determined in good faith based on the candidate's experience, qualifications, and skills.