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Bladework Games LLC is seeking a Hard Surface Artist to craft high-quality armor, weapons, and game assets for a brand-new PC-first ARPG. You will create stylized, mechanically plausible hard-surface assets that read well in real-time engines and contribute to a bold, action-packed visual identity.
The role requires strong Maya, ZBrush, Substance Painter/Designer skills, and experience with Unreal Engine. Collaboration with the art team to deliver polished, engine-ready models is essential.
Bladework Games LLC is seeking a Hard Surface Artist to craft high-quality armor, weapons, and game assets for a brand-new PC-first ARPG. You will create stylized, mechanically plausible hard-surface assets that read well in real-time engines and contribute to a bold, action-packed visual identity.
The role requires strong Maya, ZBrush, Substance Painter/Designer skills, and experience with Unreal Engine. Collaboration with the art team to deliver polished, engine-ready models is essential.