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Room 8 Studio is seeking a Realistic 3D Hard Surface Artist at a middle/senior level to craft high‑fidelity components for AAA titles. You will model hard surface assets from blockout to engine‑ready, optimize topology, and collaborate with art and tech teams across remote locations.
Ideal candidates have strong skills in Max or Maya, ZBrush, UV mapping, texture baking, and experience with game engines like Unreal or Unity. Join a diverse, passionate studio delivering world‑leading art solutions.
Room 8 Studio is Room 8 Group's Art team, delivering world-leading art solutions for game developers and publishers. Our capabilities span concept art, characters and environments, UI and UX, 2D and 3D, and everything in between. Our team of artists works with hundreds of game-makers each year to bring their ideas to life. With experience on franchises like Call of Duty, Overwatch, Diablo, and dozens more, our artwork is known for its quality, whatever the visual style.
Room 8 Group is an end-to-end strategic partner in external game development. Working across all platforms, the company provides creative and technical expertise across game development, technology, art, trailers, and QA for AAA and AA games. More at the room8group.com
Next great challenge is coming:
We are looking for highly qualified artists with the skills to create hard surface assets for AAA games.
The ideal candidate is able to complete all stages of model creation - from blockout to implementation in the engine, is familiar with various pipelines and has a deep understanding of form, construction and materials.
If you recognize yourself in this description, you are a team player, focused on results and development - Room 8 Studio is looking forward to you!