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NVIDIA Corporation in Santa Clara, CA is seeking a Backend Compiler Engineer to help craft the GPU compiler backend in C++. You will develop register allocation passes, optimize codegen for CUDA/PTX/OpenGL and collaborate with global teams across hardware and software disciplines.
The role requires strong CS fundamentals, research-level degrees, and experience with LLVM. NVIDIA offers equity and a comprehensive benefits package, and a supportive environment for cutting‑edge compiler work.
NVIDIA Corporation in Santa Clara, CA is seeking a Backend Compiler Engineer to help craft the GPU compiler backend in C++. You will develop register allocation passes, optimize codegen for CUDA/PTX/OpenGL and collaborate with global teams across hardware and software disciplines.
The role requires strong CS fundamentals, research-level degrees, and experience with LLVM. NVIDIA offers equity and a comprehensive benefits package, and a supportive environment for cutting‑edge compiler work.