GPU Backend Compiler Engineer — LLVM Codegen & Equity

Nvidia Corporation

Santa Clara (CA)

On-site

USD 108,000 - 195,500

Full time

14 days+

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Benefits offered by this job

Equity
Benefits
Competitive salary

Job summary

NVIDIA seeks a Computer Science or Computing Engineer to support our NVIDIA Back End Compiler Team in Santa Clara, CA. The role focuses on building high-performance GPU machine instructions for graphics and compute, and involves collaborating with compiler, hardware and application teams.

Recent graduates with CS/CE degrees and LLVM knowledge are encouraged to apply; strong C/C++ coding and communication skills are required.

Qualifications

  • Bachelor's or Master's in Computer Science or Computer Engineering
  • Undergraduate Compiler Design course completed
  • Proficient in C/C++ programming
  • Strong writing and oral communication skills

Responsibilities

  • Investigate problems or improvement opportunities within the NVIDIA Compiler Back End, leveraging your compiler experience and knowledge.
  • Work with global compiler, hardware and application teams to oversee improvements and problem resolutions.
  • Contribute to a team at the center of deep‑learning compiler technology, spanning architecture design and functional language support.

Skills

C/C++
LLVM code generation
Communication skills

Education

Bachelor's degree in Computer Science or Computer Engineering
Master's degree in Computer Science or Computer Engineering

Job description

NVIDIA seeks a Computer Science or Computing Engineer to support our NVIDIA Back End Compiler Team in Santa Clara, CA. The role focuses on building high-performance GPU machine instructions for graphics and compute, and involves collaborating with compiler, hardware and application teams.

Recent graduates with CS/CE degrees and LLVM knowledge are encouraged to apply; strong C/C++ coding and communication skills are required.

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