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NVIDIA is seeking a Backend Compiler Engineer in Santa Clara, CA to join the GPU Software organization. You will design and optimize a high-performance GPU compiler backend written in C++, focusing on graphics and compute code paths.
The role involves collaborating with global teams to implement new register allocation passes and improvements that enable robust, scalable compilation across architectures. Competitive salary and equity are offered.
NVIDIA is seeking a Backend Compiler Engineer in Santa Clara, CA to join the GPU Software organization. You will design and optimize a high-performance GPU compiler backend written in C++, focusing on graphics and compute code paths.
The role involves collaborating with global teams to implement new register allocation passes and improvements that enable robust, scalable compilation across architectures. Competitive salary and equity are offered.