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NVIDIA is seeking a Backend Compiler Engineer to join its GPU Software organization in Santa Clara. You will understand, modify, and improve a proprietary GPU compiler backend written in C++, focusing on register allocation passes and optimizations for top-tier performance.
You will collaborate with global compiler, hardware and application teams to drive improvements and solve complex issues, contributing to deep-learning compiler technology spanning architecture design and functional languages.
NVIDIA is seeking a Backend Compiler Engineer to join its GPU Software organization in Santa Clara. You will understand, modify, and improve a proprietary GPU compiler backend written in C++, focusing on register allocation passes and optimizations for top-tier performance.
You will collaborate with global compiler, hardware and application teams to drive improvements and solve complex issues, contributing to deep-learning compiler technology spanning architecture design and functional languages.