Gameplay Software Engineer II - Build Immersive Games

Doist

Redmond (WA)

Hybrid

USD 73,012 - 108,830

Full time

14 days+

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Job summary

Nintendo Software Technology Corporation in Redmond, WA is seeking an individual contributor to develop, write, and debug code for assigned software projects. You will work on code across the stack with guidance from senior engineers to meet quality and delivery standards.

The role requires 3+ years of software engineering experience, strong C/C++/C# knowledge, and the ability to read and debug others’ code. This is a hybrid position in Redmond, WA offering medical and other benefits.

Qualifications

  • 3+ years of software engineering experience
  • Ability to write clear, maintainable code
  • Knowledge of core game development tech, tools and workflows
  • Ability to read and debug other engineers’ code and solve engineering problems
  • Strong knowledge of C/C++/C#

Responsibilities

  • Develops, writes, tests, debugs, and implements code as part of a larger project with direction from senior engineers
  • Applies expertise to review, analyze and test products to ensure quality and timeliness

Skills

C/C++/C#
Software engineering
Debugging
Code reading

Education

B.S. in Computer Science

Job description

Nintendo Software Technology Corporation in Redmond, WA is seeking an individual contributor to develop, write, and debug code for assigned software projects. You will work on code across the stack with guidance from senior engineers to meet quality and delivery standards.

The role requires 3+ years of software engineering experience, strong C/C++/C# knowledge, and the ability to read and debug others’ code. This is a hybrid position in Redmond, WA offering medical and other benefits.

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