Gameplay Software Engineer I — Hybrid Redmond

Socket.dev

Redmond (WA)

Hybrid

USD 94,000 - 142,000

Full time

14 days+

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Benefits offered by this job

Medical, dental, vision
401(k)
Paid time off
Semi-annual bonus

Job summary

Nintendo Software Technology Corporation in Redmond, WA is seeking a Software Engineer I in Gameplay to support key gameplay features and collaborate across departments to deliver engaging experiences for players.

You will develop, write, test, debug and implement code in relevant languages, work with teammates to integrate game features, and contribute to delivering high-quality products on schedule. Hybrid work in Redmond with comprehensive benefits and growth opportunities.

Qualifications

  • Undergraduate degree in Computer Science or related field.
  • Ability to write clear, maintainable code.
  • Ability to read and debug other engineers' code.
  • Applicants must be legally eligible to work in the United States; visa sponsorship is not available.

Responsibilities

  • Assists in developing, writing, testing, debugging and implementing code using the relevant programming languages.
  • Works with other team members to implement game specific code and other features to support game development projects.
  • Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo’s high standard of quality and timeliness.

Education

Undergraduate degree in Computer Science or related field

Job description

Nintendo Software Technology Corporation in Redmond, WA is seeking a Software Engineer I in Gameplay to support key gameplay features and collaborate across departments to deliver engaging experiences for players.

You will develop, write, test, debug and implement code in relevant languages, work with teammates to integrate game features, and contribute to delivering high-quality products on schedule. Hybrid work in Redmond with comprehensive benefits and growth opportunities.

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