Unity Gameplay Programmer

Larksuite

Unity Township (PA)

On-site

USD 70,000 - 100,000

Full time

4 days ago
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Job summary

Larksuite is seeking a Unity Gameplay Programmer to join our Classy Crew. You’ll build, extend, and polish gameplay systems in Unity for PC titles, collaborating with design and the development team to turn ideas into clean, performant code.

This position is ideal for a junior-to-mid level developer who understands how real games are made in Unity, not just isolated programming, and who’s excited to grow into a more senior role while reporting to the studio lead.

Qualifications

  • Experience with Unity-based gameplay programming on PC.
  • Strong C# skills and clear, maintainable code.
  • Familiarity with Unity URP and performance profiling.
  • Ability to collaborate with designers and artists.

Responsibilities

  • Implement gameplay features and systems in Unity (URP) based on design documents and team discussions.
  • Extend existing codebases, understand current systems, and extend them cleanly and safely.
  • Write optimized, readable, and maintainable C# code following best practices.
  • Build and maintain prefabs, ScriptableObjects, and reusable gameplay components.
  • Implement and polish UI elements and UI animations in collaboration with design.
  • Debug, profile, and optimize gameplay systems for performance and stability on PC (Windows).
  • Use Unity as a complete development tool, including scenes, prefabs, animation, UI, materials, and workflows.
  • Collaborate on light VFX and particle effects where needed (shaders/VFX Graph knowledge is a plus, not a requirement).

Skills

Unity
C#
Gameplay programming
Performance optimization
Team collaboration

Tools

URP (Universal Render Pipeline)
ScriptableObjects
Shaders/VFX Graph

Job description

We’re looking for a Unity Gameplay Programmer to join our Classy Crew!

In this role, you’ll work hands-on in Unity to build, extend, and polish gameplay systems for our current and upcoming PC titles. You’ll collaborate closely with design and the rest of the development team to turn ideas into clean, performant, and well-structured gameplay.

This position is ideal for a junior-to-mid level Unity developer who already understands how real games are made in Unity, not just programming in isolation, and who’s excited to grow into a more senior role over time. You’ll be our third programmer and the most experienced on the team, reporting directly to the studio lead.

Our games are premium PC titles: playful, low barrier to entry, and designed for short, replayable sessions. We’re looking for someone proactive, thoughtful, and comfortable taking initiative when opportunities or problems arise.

What You’ll Do
Gameplay & Systems
  • Implement gameplay features and systems in Unity (URP) based on design documents and team discussions
  • Work with existing codebases, understand current systems, and extend them cleanly and safely
  • Write optimized, readable, and maintainable C# code following best practices
  • Build and maintain prefabs, ScriptableObjects, and reusable gameplay components.
  • Implement and polish UI elements and UI animations in collaboration with design
  • Debug, profile, and optimize gameplay systems for performance and stability on PC (Windows)
Unity Development
  • Use Unity as a complete development tool, not just a code editor, scenes, prefabs, animation, UI, materials, and workflows
  • Collaborate on light VFX and particle effects where needed (shaders/VFX Graph knowledge is a plus, not a requirement)
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