Gameplay Engineer, Missions — Hybrid Open-World AAA

BLIZZARD ENTERTAINMENT, INC.

Irvine (CA)

Hybrid

USD 109,114,000 - 201,839,000

Full time

13 days ago
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Benefits offered by this job

Hybrid work week
Comprehensive benefits

Job summary

Blizzard Entertainment, Inc. in Irvine, CA is seeking a Gameplay Engineer for Missions to craft story-driven, open-world mission experiences for StarCraft.

You will prototype, implement, and polish gameplay features, collaborating with designers and artists to deliver cinematic experiences that balance storytelling and gameplay. This role supports a hybrid work week, combining work-from-home and on-site days at our Irvine studio, with a focus on correctness, performance, and long-term

Qualifications

  • 5+ years of experience in gameplay engineering or related field.
  • Contributed to at least one shipped game or complex real-time interactive product.
  • Experience delivering high-quality features within a cross-functional team of designers, artists, animators, level designers, FX artists, etc.
  • Experience working on real-time 3D games.

Responsibilities

  • Prototype, implement, and iterate on mission content from concepts to ship.
  • Deliver player-facing mission experiences with clarity, pacing, reliability, and polish.
  • Implement mission gameplay features and supporting code frameworks with readability and extensibility.
  • Improve iteration speed by strengthening workflows, debugging visibility, and validation to reduce authoring risk.
  • Profile and optimize mission content and gameplay features for stability and quality.
  • Collaborate with cross-disciplinary partners to diagnose issues and drive fixes to resolution.
  • Contribute to healthy engineering practices through readable commits and code reviews.

Skills

Gameplay engineering experience
Cross-functional collaboration
Real-time 3D game experience
Debugging and problem solving
Production-grade C++
Code reviews participation
Performance optimization

Education

Bachelor's degree in computer science or related field
Degree in computer science, mathematics, physics or related discipline

Tools

Unreal Engine

Job description

Blizzard Entertainment, Inc. in Irvine, CA is seeking a Gameplay Engineer for Missions to craft story-driven, open-world mission experiences for StarCraft.

You will prototype, implement, and polish gameplay features, collaborating with designers and artists to deliver cinematic experiences that balance storytelling and gameplay. This role supports a hybrid work week, combining work-from-home and on-site days at our Irvine studio, with a focus on correctness, performance, and long-term

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