Mission Designer – StarCraft (Open-World Shooter)

Blizzard Entertainment

Irvine (CA)

On-site

USD 41,000 - 77,000

Full time

4 days ago
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Benefits offered by this job

Health insurance
401(k) / retirement plans
Paid time off

Job summary

Blizzard Entertainment is seeking a Mission Designer for STARCRAFT in Irvine, CA. You will craft missions and locations, integrating gameplay and narrative, while collaborating across departments to deliver cohesive experiences.

With 5+ years in mission/level design and experience on shipped titles, you will iterate content in Unreal, prototype in-engine, and help drive short- and long-term deliverables within a dynamic, deadline-driven studio.

Qualifications

  • 5+ years of experience designing missions, quests, or level-based gameplay.
  • Experience contributing to shipped game titles.
  • Solid understanding of mission design, level layout, and gameplay systems integration.
  • Experience with technical design, scripting, and implementation in modern game engines (e.g., Unreal).
  • Ability to work with general direction and manage day-to-day tasks independently.
  • Experience collaborating across disciplines in a development environment.
  • Strong spatial design skills and understanding of player navigation and flow.
  • Ability to solve problems of moderate scope using established tools and techniques.
  • A team-oriented approach and commitment to collaborative development.

Responsibilities

  • Design and implement missions and locations that align with gameplay goals and narrative direction.
  • Integrate gameplay mechanics, combat encounters, and challenges to support engaging player experiences.
  • Collaborate with design, art, engineering, audio, animation, and VFX to deliver cohesive gameplay experiences.
  • Prototype and iterate on mission content in-engine, incorporating feedback to improve quality.
  • Contribute to short- and long-term deliverables, supporting features from concept through implementation.
  • Apply problem-solving skills to moderately complex design challenges, working with team members to resolve issues.

Skills

Mission design
Level design
Gameplay systems integration
Scripting (Unreal)
Collaboration across disciplines
Problem solving
Teamwork orientation

Tools

Unreal Engine
Blueprint scripting

Job description

Blizzard Entertainment is seeking a Mission Designer for STARCRAFT in Irvine, CA. You will craft missions and locations, integrating gameplay and narrative, while collaborating across departments to deliver cohesive experiences.

With 5+ years in mission/level design and experience on shipped titles, you will iterate content in Unreal, prototype in-engine, and help drive short- and long-term deliverables within a dynamic, deadline-driven studio.

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