FPS Systems Designer — Player-First Game Systems

Activision Blizzard, Inc.

Town of Middleton (WI)

Vor Ort

USD 41.000 - 77.000

Vollzeit

14 Tage+

Eine vollständige Bewerbung in einer Minute

Maßgeschneiderter Lebenslauf und Anschreiben – versandbereit.

Schaffe es an den ATS-Filtern vorbei

Benefits dieser Stelle

Medical benefits
Paid holidays and vacation
Relocation assistance

Zusammenfassung

Raven Software in Middleton, WI is seeking a Systems Designer to invent, pitch, implement and tune player-first experiences for a global audience. The role is on-site four days a week and involves collaboration across disciplines to deliver world-class game systems and balance.

You will mentor designers, write design docs, and advocate for the player experience in a fast-paced, agile environment. Applicants should have 5+ years in game system design, strong scripting abilities, and deep FPS

Qualifikationen

  • 5+ years in the games industry working in a system design capacity.
  • Proven implementation experience with programming/scripting languages.
  • Comprehensive knowledge and understanding of the FPS games space.

Aufgaben

  • Collaborate with Creative Directors, Designers, Engineers, Artists, Producers, and Animators to deliver world-class game systems.
  • Research subject matter relating to the design objective to ensure an authentic experience.
  • Be a proactive self-starter that can independently implement high-level direction.
  • Clearly and effectively pitch designs and features using multimedia tools.
  • Create and maintain design documents and systems specifications for games with an eye toward systems design and then provide verbal and written assessments of the same.
  • Champion and advocate for the player experience.
  • Mentor fellow Designers.
  • Use scripting tools to create, iterate, and balance game mechanics and systems.
  • Play builds of games in-progress and provide concise and prioritized feedback to both internal teams and external partners.
  • Collaborate with other teams to ensure systems are understood and applied.
  • Possess a comprehensive understanding of the design process spanning all facets of the game.

Kenntnisse

System design experience
Programming/scripting

Jobbeschreibung

Raven Software in Middleton, WI is seeking a Systems Designer to invent, pitch, implement and tune player-first experiences for a global audience. The role is on-site four days a week and involves collaboration across disciplines to deliver world-class game systems and balance.

You will mentor designers, write design docs, and advocate for the player experience in a fast-paced, agile environment. Applicants should have 5+ years in game system design, strong scripting abilities, and deep FPS

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