Gameplay Systems Designer - Player-First, Onsite 4-Day Week

ACTIVISION PUBLISHING, INC.

Town of Middleton (WI)

On-site

USD 63,000 - 117,000

Full time

11 days ago
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Benefits offered by this job

Medical
Dental
Vision
401(k) with Company match
Paid holidays and vacation
Mental health programs

Job summary

Raven Software in Middleton, WI is seeking a Systems Designer to invent, pitch, implement, and tune player-first experiences for AAA titles. You will collaborate with cross-functional teams and own architecture across systems, balance, and play feel.

The role requires 5+ years in games, scripting knowledge, and exceptional communication. You will work onsite in Middleton four days per week and contribute to an award-winning Call of Duty portfolio.

Qualifications

  • 5+ years in the games industry in a systems design role.
  • Proven implementation experience with programming/scripting languages.
  • Comprehensive knowledge of the FPS games space.

Responsibilities

  • Collaborate with Creative Directors, Designers, Engineers, Artists, Producers, and Animators to deliver world-class game systems.
  • Research subject matter related to the design objective to ensure an authentic experience.
  • Be a proactive self-starter that can independently implement high-level direction.
  • Clearly pitch designs and features using multimedia tools.
  • Create and maintain design documents and systems specifications for games and provide assessments.
  • Champion and advocate for the player experience.
  • Mentor fellow Designers.
  • Use scripting tools to create, iterate, and balance game mechanics and systems.
  • Play builds and provide concise, prioritized feedback to teams and partners.
  • Collaborate with other teams to ensure systems are understood and applied.

Skills

Game systems
Documentation (high/low)
Scripting languages
Player experience
Communication

Tools

PowerPoint
Word
Excel
Miro

Job description

Raven Software in Middleton, WI is seeking a Systems Designer to invent, pitch, implement, and tune player-first experiences for AAA titles. You will collaborate with cross-functional teams and own architecture across systems, balance, and play feel.

The role requires 5+ years in games, scripting knowledge, and exceptional communication. You will work onsite in Middleton four days per week and contribute to an award-winning Call of Duty portfolio.

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