Engineering Manager, Real-Time Multiplayer Networking Hybrid

The Briefed

San Mateo (CA)

Hybrid

USD 294,000 - 343,000

Full time

4 days ago
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Benefits offered by this job

Health insurance
Dental & Vision coverage
401(k) with company match
Paid time off
Hybrid workplace

Job summary

Roblox is seeking an Engineering Manager for Engine Networking to lead a team of systems engineers and evolve our core multiplayer networking tech. You will set roadmaps, guide architecture, recruit and coach, and write high-performance C++ across mobile, desktop and consoles.

This hands-on leadership role requires 8+ years in software engineering, 5+ years in management, fluency in C++, and experience delivering low-latency distributed systems at scale.

Qualifications

  • 8+ years of professional software engineering experience.
  • 5+ years in engineering management or technical team leadership.
  • Led teams building high-performance, low-latency distributed systems at consumer-internet scale.
  • Fluency in C++ with strong debugging and code review skills.
  • Experience working on multi-platform environments (mobile, desktop, console).

Responsibilities

  • Recruit, mentor, and grow a team of systems engineers.
  • Own roadmaps for low-latency networking and real-time state synchronization.
  • Review code and guide architectural design; contribute hands-on C++ work.
  • Drive scalability and performance for millions of concurrent users.
  • Collaborate with Engine teams, product leads, and executives.

Skills

C++
Leadership
Distributed systems
Networking
Cross-functional

Education

Bachelor's degree in CS or related field

Tools

Linux
UDP networking
Networking protocols

Job description

Roblox is seeking an Engineering Manager for Engine Networking to lead a team of systems engineers and evolve our core multiplayer networking tech. You will set roadmaps, guide architecture, recruit and coach, and write high-performance C++ across mobile, desktop and consoles.

This hands-on leadership role requires 8+ years in software engineering, 5+ years in management, fluency in C++, and experience delivering low-latency distributed systems at scale.

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