Engineering Manager - Real-Time Networking & Asset Delivery

The Briefed

San Mateo (CA)

Hybrid

USD 294,000 - 343,000

Full time

3 days ago
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Benefits offered by this job

Healthcare coverage
Mental health resources
Wellness stipend
401(k) with company matching
Life and disability insurance
Hybrid workplace flexibility
Generous PTO

Job summary

Roblox is seeking an Engineering Manager for Engine Networking to lead and empower a high-caliber team of systems engineers. You will guide architecture and delivery of real-time state synchronization and asset streaming across mobile, desktop, and console platforms.

This hands-on leadership role focuses on low-level C++ work, cross-platform optimization, CDN integration, and performance tuning to ensure fast, reliable content delivery to millions of players worldwide.

Qualifications

  • 8+ years of total software engineering experience, including leadership of systems, networking, or content-delivery teams.
  • High proficiency in C++ environments with low-level systems programming, memory behavior, and CPU performance tuning.
  • Proven track record of driving execution for multithreaded systems connecting millions of concurrent users in client/server environments.
  • Experience delivering systems across mobile, desktop, and console platforms under tight resource constraints.
  • Familiarity with transport-level optimizations, Linux networking, QoS, and congestion control algorithms.

Responsibilities

  • Recruit, coach, and grow a high-performing team of systems and networking engineers; cultivate strong engineering practices and career progression.
  • Drive the technical vision and roadmap for complex multithreaded systems handling real-time state synchronization and asset streaming for millions of users.
  • Oversee the asset delivery pipeline, including CDN edge integration, caching architectures, download prioritization, prefetching, decoding, decompression, and streaming under memory limits.
  • Ensure high-performance execution across desktop, mobile, and console clients with constrained bandwidth, memory, and CPU budgets.
  • Collaborate with platform, engine, content, and infrastructure teams to align networking protocols and asset streaming with product goals.

Skills

C++ low-level programming
Multithreaded systems
Performance tuning
Cross-platform deployment
Linux networking

Education

Bachelor's degree or equivalent in CS/SE or related field

Job description

Roblox is seeking an Engineering Manager for Engine Networking to lead and empower a high-caliber team of systems engineers. You will guide architecture and delivery of real-time state synchronization and asset streaming across mobile, desktop, and console platforms.

This hands-on leadership role focuses on low-level C++ work, cross-platform optimization, CDN integration, and performance tuning to ensure fast, reliable content delivery to millions of players worldwide.

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