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Scopely is hiring a Design Director, World Systems to own the design of procedural world generation for a major title. You will guide end-to-end world concepts, direct world-generation teams, and partner with Creative, UX, Product, and Engineering to ensure cohesive player experiences across generated worlds.
The role requires leadership on large-scale worlds, hands-on design, and a strong sense of pacing, density, and player sightlines.
Scopely is hiring a Design Director, World Systems to own the design of procedural world generation for a major title. You will guide end-to-end world concepts, direct world-generation teams, and partner with Creative, UX, Product, and Engineering to ensure cohesive player experiences across generated worlds.
The role requires leadership on large-scale worlds, hands-on design, and a strong sense of pacing, density, and player sightlines.