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Scopely is seeking a Design Director, World Systems to lead the design of procedural worlds for a major title in Culver City or remote within the US. You will own world generation systems, guide a team of designers, and partner with Tools, Art, UX, and engineering to deliver a cohesive player experience.
You bring 5+ years leading large-scale world design, a strong sense of pacing and density, and hands-on experience with procedural generation and Unity.
Scopely is seeking a Design Director, World Systems to lead the design of procedural worlds for a major title in Culver City or remote within the US. You will own world generation systems, guide a team of designers, and partner with Tools, Art, UX, and engineering to deliver a cohesive player experience.
You bring 5+ years leading large-scale world design, a strong sense of pacing and density, and hands-on experience with procedural generation and Unity.