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Studio Zubio is a small, independent creative studio seeking a highly organized Project Coordinator to keep production on track for Bunderkin: The Ocular Eclipse. You will manage calendars, track deadlines, and coordinate artists, designers, and developers under the Creative Director.
This hands-on scheduling role focuses on keeping information organized and ensuring work moves toward milestones. You don’t need prior video game industry experience; your strong coordination, communication, and
Employment Type: Paid Contract
Compensation: $18–$28 USD/hour (Based on Experience)
Studio Zubio is an independent creative studio developing Bunderkin: The Ocular Eclipse, a colorful, character-driven stealth action-adventure game built in Unreal Engine 5.
Following our successful $283,000 Kickstarter campaign, we're expanding our team and looking for an exceptionally organized, proactive Project Coordinator to help keep our production running smoothly.
You do NOT need experience in the video game industry to apply!
We believe exceptional organizational skills translate across industries. Whether you've managed schedules for a dental office, coordinated construction projects, organized engineering teams, or worked in creative production, we'd love to hear from you.
We're looking for someone who loves organizing people, managing calendars, tracking deadlines, and making sure things get done.
You’ll work directly with our Creative Director to coordinate the schedules and assignments of our artists, animators, designers, and developers.
Our leadership team determines creative priorities and assigns work. Your job is to organize that work, monitor progress, maintain accurate schedules, and make sure important information doesn’t fall through the cracks.
This is a hands‑on scheduling and project coordination position, not an executive producer, financial management, or business development role.
Someone who is naturally organized, proactive, personable, and persistent.
You enjoy creating order out of chaos. You notice when something is slipping behind schedule. You’re comfortable checking in with people, asking questions, and making sure everyone has the information they need.
You don’t need to know how to animate a character or program a video game. You just need to know how to keep a team organized and moving toward its goals.
If you're the person everyone relies on to keep things organized, we'd love to meet you.