Contract Sound Designer (Short-Term) - Game Audio

Gunfire Games, LLC

Austin (TX)

Remote

USD 34,000 - 83,000

Part time

2 days ago
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Job summary

Gunfire Games is seeking a Sound Designer on a short-term contract to craft high-quality in-game sound effects for creatures, weapons, abilities, combat, and environments. A demo reel is required, and the role focuses on sound effects rather than music composition.

The candidate should design, edit, and refine assets, collaborate with the audio team, and deliver assets on schedule. Remote collaboration is expected for this contractor position.

Qualifications

  • Passion for sound design in video games.
  • Experience creating game audio through professional work or projects.
  • Familiarity with audio production and editing software.
  • Ability to work independently and communicate with a remote team.
  • Demo reel showcasing sound design work is required.

Responsibilities

  • Create high-quality sound effects for in-game assets (creatures, weapons, abilities, combat, environment).
  • Design, edit, process, and refine audio assets per project needs.
  • Collaborate with the audio team to enhance gameplay through sound.
  • Incorporate feedback and revise assets as needed.
  • Organize and deliver audio files according to project specs and deadlines.

Skills

Sound design
Audio for games
Remote teamwork
Independent work
Demo reel

Tools

Unreal Engine
DAW (Pro Tools/Reaper)

Job description

Gunfire Games is seeking a Sound Designer on a short-term contract to craft high-quality in-game sound effects for creatures, weapons, abilities, combat, and environments. A demo reel is required, and the role focuses on sound effects rather than music composition.

The candidate should design, edit, and refine assets, collaborate with the audio team, and deliver assets on schedule. Remote collaboration is expected for this contractor position.

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