Cloud Build Systems Engineer – Unreal/Jenkins CI/CD

31st Union

Austin (TX)

Hybrid

USD 120.000 - 170.000

Vollzeit

14 Tage+

Eine vollständige Bewerbung in einer Minute

Maßgeschneiderter Lebenslauf und Anschreiben – versandbereit.

Schaffe es an den ATS-Filtern vorbei

Zusammenfassung

2K is seeking a Build Systems Engineer to migrate and optimize production game-build pipelines in the cloud, focusing on Unreal Horde and Jenkins. You will automate workflows, manage CI/CD, and monitor performance to maximize uptime.

Collaboration with developers, platform engineers, and DevOps teams is essential. The ideal candidate brings hands-on experience with cloud migrations, scripting, and observability, driving standardized build configurations across studios and maintaining robust

Qualifikationen

  • Experience running production build systems for game/software development.
  • Experience migrating build pipelines to cloud providers (AWS/Azure/GCP).
  • Proficiency with CI/CD, Agile and DevOps practices in software pipelines.

Aufgaben

  • Lead migration of studio build pipelines to cloud environments with high uptime.
  • Maintain and optimize Unreal Horde and Jenkins-based builds for performance.
  • Standardize Horde and Jenkins deployments across studios.
  • Create build automation scripts and reusable pipeline components.
  • Integrate related services and automation tools into CI/CD workflows.
  • Support observability to monitor build systems and cloud metrics.
  • Document processes and promote CI/CD best practices across teams.
  • Collaborate with Perforce specialists for source control integration.
  • Provide troubleshooting support to development and build teams.

Kenntnisse

CI/CD
Scripting
DevOps
Cloud migration
Troubleshooting
Cross-team collaboration

Ausbildung

Bachelor's degree in Computer Science or related field

Tools

Terraform
Ansible
Puppet
Perforce

Jobbeschreibung

2K is seeking a Build Systems Engineer to migrate and optimize production game-build pipelines in the cloud, focusing on Unreal Horde and Jenkins. You will automate workflows, manage CI/CD, and monitor performance to maximize uptime.

Collaboration with developers, platform engineers, and DevOps teams is essential. The ideal candidate brings hands-on experience with cloud migrations, scripting, and observability, driving standardized build configurations across studios and maintaining robust

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