Capture Artist - FTC 6 Months

the hive

New York (NY)

On-site

USD 70,000 - 110,000

Full time

12 days ago

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Job summary

the hive is seeking a Capture Artist to drive cinematic trailers and in-engine sequences. You will plan and execute cinematic concepts, capture impactful in-game footage, and collaborate with marketing and external studios to deliver high-quality video assets for campaigns.

You will leverage Unreal Engine Sequencer and the Adobe suite to craft engaging trailers, ads, and social media content, combining technical skill with creative storytelling in a fast-paced game development environment.

Qualifications

  • Advanced proficiency in Unreal Engine Sequencer.
  • Proficiency in Adobe Premiere Pro and After Effects.
  • Intuitive understanding of focal length, framing and depth of field to simulate real-world cameras in UE4/5.
  • Extensive experience in a comparable role within the video games industry.
  • Involvement in the video games industry.
  • Exceptional aptitude for trailer development with a creative vision.

Responsibilities

  • Develop cinematic capture concepts for high-quality in-engine trailers.
  • Use Unreal Engine Sequencer to create impactful in-game scenes and sequences.
  • Capture in-game and in-engine shots for trailer projects, coordinating with editors or working independently.
  • Collaborate with Brand Managers and external studios to align trailers with creative vision.
  • Engage in video editing and trailer development as needed.
  • Produce assets including trailers, ads, store trailers, and social media content.

Skills

Unreal Engine Sequencer
Trailer development
Video editing
Camera concepts
Framing and depth of field

Tools

Premiere Pro
After Effects

Job description

About the role

The Capture Artist actively contributes to the development and production of high-quality trailers and video assets across our diverse range of games.

The purpose of the role is to plan and capture cinematic concepts from in-game, as well as gameplay, and develop these into high-quality trailers.

You will collaborate closely with internal marketing and production teams, as well as external studio partners, to create high performing video assets in support of our games and marketing campaigns.

The role sits in our Creative team but is also embedded within our Product Portfolio team.

Requirements
Main duties & responsibilities
  • Developing and planning exceptional cinematic capture concepts for high-quality in-engine cinematic trailers.
  • Using Unreal Engine Sequencer and having a high proficiency with Unreal Engine tools, create impactful and powerful in game scenes and sequences to capture from.
  • Conducting in-game and in-engine shot captures, either collaborating with our video editors or independently working on trailer projects to produce exceptional video assets.
  • Collaborating with Brand Managers and external studios to conceptualise trailers and video assets, ensuring they align with the creative vision for their games.
  • Engaging in video editing and trailer development as needed.
  • Asset types: Trailers e.g. key campaign assets, ads and store trailers. Social media content (gameplay videos, developer videos, explainer videos, update videos, reels, tiktok content etc.).
Key skills, knowledge & experience
  • Advanced proficiency in Unreal Engine sequencer.
  • Proficiency in Adobe suite, including Premiere Pro and After Effects.
  • An intuitive understanding of focal length, framing and depth of field to simulate real-world cameras in UE4 and 5.
  • A passion for playing First-person shooters.
  • Extensive experience in a comparable role.
  • Prior involvement in the video games industry.
  • Exceptional aptitude for trailer development with a creative vision.

Unreal EngineAfter EffectsPremiere Pro

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