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Mudtek is seeking a Video Editor & Trailer Producer to own how Dimraeth is presented to the world. You will edit trailers, race/class reveals, and patch notes, turning long-form content into Shorts and reels with rhythm and impact. Remote freelance role with potential for full-time growth.
You will work with a small indie team to craft a repeatable 90-second format and ensure content aligns with Dimraeth's visual identity and storytelling goals.
This is a freelance/contract position.
Mudtek specializes in creating immersive multiplayer experiences that bring people together. Our mission is to develop games that nutures community, strategy, and social interaction. Our first title, Dimraeth, is a top-down 2D multiplayer RPG featuring a rich, handcrafted world, released into Early Access last month. We believe in crafting worlds where players can collaborate, compete, and create lasting memories through cooperative exploration, competitive strategy, and emergent gameplay.
Mudtek is seeking a Video Editor & Trailer Producer to own how Dimraeth is presented to the world on YouTube and social media. Your primary focus will be editing trailers, from major game trailers to a recurring series of race and class reveal videos, and turning that long-form content into short-form clips for Shorts, TikTok, and Reels. This is a remote freelance/contract position open to applicants worldwide. We're a growing indie team, and for the right person who becomes an integral part of how we present Dimraeth, there's potential for this to grow into a full-time role.
Our race and class reveals will follow a format similar to what you'd see from League of Legends or Ravenswatch: an art reveal that sells the fantasy of the character, followed by a design reveal with gameplay footage walking through their skills and abilities. We expect this to become a repeatable template of roughly 90 seconds, so we're looking for someone who can help build that format and then execute it consistently and efficiently with each new release.
You'll also edit patch note and design-focused videos, where our team talks through changes, new systems, and the thinking behind them. These need to be clear, well-paced, and engaging, with on-screen footage and graphics that support what's being explained.
We're looking for someone who understands that a great trailer is about rhythm: cutting to music, building anticipation, and landing the big moment. If you get excited about a perfectly timed beat drop, have strong opinions about pacing, and want to shape the public face of an indie title from the ground up, this is for you.