Associate Artist, Game Capture, Marketing Creative - Activision

DEMONWARE (CANADA) , INC.

Santa Monica (CA)

On-site

USD 70,000 - 110,000

Full time

4 days ago
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Job summary

Activision is seeking an Associate Artist, Game Capture, to create top-tier gameplay capture and visual assets for marketing efforts including trailers, cinematics, features, and social content.

You will learn and apply in-game tools and workflows, collaborating with a Capture Lead to deliver across varied projects with strong creative and technical judgment.

Qualifications

  • 2+ years of professional experience in game capture, real-time cinematics, video production, photography, or related field.
  • Ability to independently plan and execute smaller capture assignments with limited direction.
  • Experience in fast-paced creative environments (agency, entertainment, or game production).
  • Experience creating gameplay-driven marketing, promotional, social, or cinematic content.

Responsibilities

  • Execute assigned gameplay capture sequences from shot planning through handoff.
  • Translate briefs into shot lists and capture plans; propose visual approaches for review.
  • Direct scenes with limited oversight; make in-engine blocking and camera decisions.
  • Collaborate with Capture Lead or Manager on larger capture, planning and execution.
  • Capture high-quality gameplay footage and screenshots for trailers, cinematics, features, and social media.
  • Utilize game engines, debugging tools, and in-game controls to deliver targeted moments.
  • Fill in as a game capture technician when needed (acting, running scenarios, coordinating gameplay).
  • Participate in pre-production to brainstorm multiplayer scenarios and screen-friendly moments.
  • Coordinate with editors and producers to ensure assets are organized and production-ready.
  • Assemble daily sequences in Adobe Premiere Pro for review and handoff.

Skills

Cinematography
Lighting
Camera movement
On-set shooting

Tools

Unreal Sequencer
Unity Cinemachine
Adobe Premiere Pro

Job description

Job Title:

Associate Artist, Game Capture, Marketing Creative - Activision

Requisition ID:

R028241

Job Description

Your Mission As an Associate Artist, Game Capture, you will create high-quality gameplay capture and visual assets for Activision's marketing initiatives, including trailers, cinematics, gameplay features, social media, and other marketing needs. You will learn and apply the in-game tools, development systems, and capture workflows used to create these assets while building the creative and technical judgment to contribute confidently across a range of projects.

Within this role, you will independently execute assigned gameplay capture sequences and direct contained scenes with limited oversight. You will partner with a Capture Lead or Manager on complex, narrative, stylized, or long-form work, contributing to shot planning, scene development, and execution. Success means making sound creative and technical decisions, solving problems quickly, and delivering work that is visually strong, on-brand, and production-ready.

At Activision, "Capture Director" is a project role, not a job title. In this role, you will use the in-game tools, development systems, and capture workflows used to create unique marketing assets, with access and capabilities similar to those used by game developers at our studios.

This role is based in our Los Angeles (Pen Factory) office and follows an onsite work schedule of Monday through Thursday. Work arrangements may change at the company's discretion to meet business needs.

We are looking for unique creative voices from varied backgrounds to help our work truly stand out. Priorities for this role include, but are not limited to, the following responsibilities:

  • Execute assigned gameplay capture sequences from shot planning through organized handoff, working within an established creative approach.
  • Translate creative briefs into shot lists and capture plans, and recommend visual approaches for review.
  • Direct focused scenes and campaign capture sequences with limited oversight, making informed in-engine decisions about blocking, composition, camera movement, pacing, and timing.
  • Partner with a Capture Lead or Manager on larger, long-form, narrative, or highly stylized capture, contributing to planning, scene development, and execution.
  • Capture high-quality gameplay footage and screenshots for trailers, cinematics, gameplay features, campaign assets, social media, and other marketing needs.
  • Use proprietary development tools, game engines, debug systems, and in-game controls to build and execute specific creative moments and shot requirements.
  • Fill in as a game capture technician as needed, including acting in scenes, running scenarios, and coordinating gameplay according to the capture plan or director's guidance.
  • Participate in brainstorming and pre-production sessions, helping conceptualize multiplayer scenarios and gameplay moments that translate well on screen.
  • Collaborate with editors, producers, creative stakeholders, and other capture team members to ensure assets are organized, usable, and aligned with delivery needs.
  • Assemble daily sequences or selects in Adobe Premiere Pro for review and editorial handoff.
  • Troubleshoot issues related to game builds, development tools, capture environments, workstations, and hardware to keep productions moving.
  • Contribute to the development of capture techniques, workflows, and processes that improve creative quality and team efficiency.
  • Maintain a high bar for craft, consistency, professionalism, and attention to detail across all assignments.
  • Perform other duties as assigned.
Player Profile
Minimum Requirements
Experience
  • 2+ years of professional experience in game capture, real-time cinematics, video production, photography, or a related creative field; equivalent experience demonstrating strong game capture capability will also be considered.
  • Demonstrated ability to independently plan and execute smaller capture assignments or scenes with limited direction and oversight.
  • Experience working in a fast-paced creative, agency, entertainment, or game production environment with shifting priorities and deadlines.
  • Experience creating gameplay-driven marketing, promotional, social, or cinematic content; experience leading defined capture assignments is a plus.
Knowledge and Skills
  • Strong working understanding of cinematography, including composition, lighting, camera movement, framing, pacing, and visual storytelling.
  • Working knowledge of real-world lighting, lenses, camera systems, and on-set shooting principles.
  • Working knowledge of game debug systems, in-engine controls, and development tools.
  • Familiarity with game engine animation and camera sequencing tools such as Unreal Sequencer, Unity Cinemachine, or similar proprietary systems.
  • Familiarity with Adobe Premiere Pro or other professional video editing software.
  • Ability to independently troubleshoot common capture issues and elevate more complex problems appropriately.
  • Cle
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