Capture Artist - FTC 6 Months

Team17 Digital

United States

Remote

USD 75,000 - 110,000

Full time

14 days+

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Job summary

Team17 Digital is seeking a Capture Artist to plan and execute high-quality cinematic trailers and video assets for our diverse game portfolio. You will craft in-engine scenes using Unreal Engine and oversee shot captures from concept to final cut, collaborating with marketing and external studios to align with creative visions.

This role sits within the Creative team and partners with the Product Portfolio group.

Qualifications

  • Advanced proficiency in Unreal Engine sequencer.
  • Proficiency with Adobe Premiere Pro and After Effects.
  • Understanding of focal length, framing and depth of field in UE4/UE5.
  • Passion for playing First-person shooters.
  • Extensive experience in a comparable role within video production.
  • Prior involvement in the video games industry.
  • Exceptional aptitude for trailer development with a creative vision.

Responsibilities

  • Develop and plan cinematic capture concepts for in-engine trailers.
  • Use Unreal Engine Sequencer to create in-game scenes and sequences.
  • Conduct in-game and in-engine shot captures for trailer assets.
  • Collaborate with Brand Managers and external studios on trailers.
  • Engage in video editing and trailer development as needed.
  • Produce assets: trailers, ads, store trailers, and social video content.

Skills

Unreal Sequencer
Adobe Premiere Pro
After Effects
Camera framing & DOF
FPS passion
Trailer development
Video games industry experience

Tools

Unreal Engine
Adobe Creative Cloud

Job description

JOB PURPOSE

The Capture Artist actively contributes to the development and production of high-quality trailers and video assets across our diverse range of games.

The purpose of the role is to plan and capture cinematic concepts from in-game, as well as gameplay, and develop these into high-quality trailers.

You will collaborate closely with internal marketing and production teams, as well as external studio partners, to create high performing video assets in support of our games and marketing campaigns.

The role sits in our Creative team but is also embedded within our Product Portfolio team.

MAIN DUTIES & RESPONSIBILITIES
  • Developing and planning exceptional cinematic capture concepts for high-quality in-engine cinematic trailers.
  • Using Unreal Engine Sequencer and having a high proficiency with Unreal Engine tools, create impactful and powerful in game scenes and sequences to capture from.
  • Conducting in-game and in-engine shot captures, either collaborating with our video editors or independently working on trailer projects to produce exceptional video assets.
  • Collaborating with Brand Managers and external studios to conceptualize trailers and video assets, ensuring they align with the creative vision for their games.
  • Engaging in video editing and trailer development as needed.
  • Asset types: Trailers e.g. key campaign assets, ads and store trailers. Social media content (gameplay videos, developer videos, explainer videos, update videos, reels, tiktok content etc.).
KEY SKILLS, KNOWLEDGE & EXPERIENCE
  • Advanced proficiency in Unreal Engine sequencer.
  • Proficiency in Adobe suite, including Premiere Pro and After Effects.
  • An intuitive understanding of focal length, framing and depth of field to simulate real-world cameras in UE4 and 5.
  • A passion for playing First-person shooters.
  • Extensive experience in a comparable role.
  • Prior involvement in the video games industry.
  • Exceptional aptitude for trailer development with a creative vision.
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