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HellaGoodAudio is seeking an AI Programmer to integrate AI behavior and systems for games using Unreal 4 or proprietary engines. You will collaborate with game designers to balance AI within levels and provide the tools needed to integrate AI into scenes.
You will regularly profile AI systems to optimize performance and assist in asset integration, while addressing AI bugs with QA. Strong knowledge of pathfinding, FSMs/Behavior Trees, and solid problem-solving skills are required.
AI Programmer (Malta/Remote)
About the job AI Programmer (Malta/Remote)
Integrating AI behavior and systems for various projects and games using provided engine and software available (Unreal 4 or proprietary engines) Collaborating with Game Designers to achieve high-quality results and proactively address issues. Providing game designers with the tools and/or means necessary to integrate the AI systems into levels, balance AI values to their liking, and so on. Regularly profile integrated AI systems to avoid excessive performance cost and improving it where necessary. Assist with integrating art or audio assets for AI relevant tasks. Identify AI-relevant bugs and issues and address them with Quality Assurance. Document development approaches for AI features in technical design documents
Work Experience with Unreal 4 Work Experience with C++ Solid understanding of path-finding algorithms in games and how to implement them. Solid understanding of decision-making models such as Finite-State-Machines or Behavior Trees Strong problem-solving and analytical skills
Experience with proprietary C++ in-house engines. At least 1 shipped title released on consoles. Interest in Machine Learning