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Pingle Studio is seeking a 3D Hard Surface Artist to contribute to architectural environment elements, machinery, and vehicles. You will collaborate closely with concept art, technical art, animation, and VFX teams to deliver high-quality assets for use in-game.
Requirements include 2+ years in a related role, strong hard surface modeling, CAD experience, ZBrush basics, and a solid grasp of material properties and texture optimization.
Pingle Studio is seeking a 3D Hard Surface Artist to contribute to architectural environment elements, machinery, and vehicles. You will collaborate closely with concept art, technical art, animation, and VFX teams to deliver high-quality assets for use in-game.
Requirements include 2+ years in a related role, strong hard surface modeling, CAD experience, ZBrush basics, and a solid grasp of material properties and texture optimization.