3D Environment Artist (Legendary AAA Stylized Project)

Sperasoft

United States

Remote

USD 60,000 - 90,000

Full time

14 days+
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Job summary

AMC Studio, a world-leading 3D art and game development studio, invites a talented 3D Environment Artist to shape immersive environments for AAA titles. You will create modular assets from scratch, bake textures, and optimize assets for multiple platforms, leveraging Marmoset, Substance Painter/Designer, and Unreal Engine 5.

Two years in the game industry building architecture and props is expected; remote-friendly and growth-oriented environment.

Qualifications

  • Create modular level art assets and props from scratch (≤140 chars).
  • Create, trim sheets, tileable and unique textures, and combine them to create high-quality assets (≤140 chars).
  • Optimize assets for different platforms, including creating LODs and collisions (≤140 chars).
  • Strong ability to create, trim sheets, tileable and unique textures, as well as combine them (≤140 chars).
  • Strong modeling background, ideally in a variety of styles (≤140 chars).
  • Strong knowledge of baking and texturing with Marmoset, Substance Painter, and Designer (≤140 chars).
  • Maya experience is a plus (≤140 chars).
  • Ability to work with Unreal Engine 5 (≤140 chars).
  • 2 years of professional experience in the video game industry building architecture and props (≤140 chars).
  • A passion for creating games and the ability to learn quickly will be a plus (≤140 chars).
  • Competitive remuneration (≤140 chars).
  • Projects aligned with your expertise and interests (≤140 chars).
  • Collaboration with industry leaders on AAA titles (≤140 chars).
  • Professional growth opportunities (≤140 chars).
  • Flexible work arrangements (≤140 chars).
  • An environment dedicated to diversity and inclusion (≤140 chars).

Responsibilities

  • Create modular level art assets and props from scratch.
  • Create trim sheets, tileable and unique textures, and effectively combine them to create high-quality assets.
  • Optimize assets for different platforms, including creating LODs and collisions.
  • Strong knowledge of baking and texturing with tools such as Marmoset, Substance Painter, and Designer.
  • Ability to work with Unreal Engine 5.

Skills

Modeling
Texturing
Modular assets
LOD creation
Asset optimization
Unreal Engine 5

Tools

Marmoset
Substance Painter
Substance Designer
Maya

Job description

AMC Studio is a world-leading 3D art and game development studio based in Bucharest, Romania, and part of the Keywords Studios international group. Founded in 1996 and with nearly 30 years of activity, AMC has provided 3D art services for major Triple-A titles such as The Witcher 3: Wild Hunt, Call of Duty, Dead Space, World of Tanks, and the Mafia franchise. At the core of the studio is a passionate team of artists whose adaptability across art styles - from stylized to photorealistic - brings game worlds to life.

We are looking for a talented 3D Environment Artist with a passion for vibrant, stylized art to join our dedicated team. In this role, you won’t just be making props - you will be shaping the environment of a world that millions of players live and breathe every single day.

Responsibilities

  • Create modular level art assets and props from scratch.

  • Create, trim sheets, tileable and unique textures, and effectively combine them to create high-quality assets.

  • Optimize assets for different platforms, including creating LODs and collisions

  • Strong ability to create, trim sheets, tileable and unique textures, as well as combine them effectively. In this position, you will primarily be creating assets from scratch rather than placing them on the map.

  • Strong modeling background, ideally in a variety of styles. Ability to manually adjust weighted normals for assets.

  • Strong knowledge of baking and texturing with tools such as Marmoset, Substance Painter, and Designer. Ability to seamlessly bake assets made of multiple parts.

  • Strong Maya experience is a plus.

  • Ability to work with Unreal Engine 5.

  • 2 years of professional experience in the video game industry building architecture and props.

  • A passion for creating games and the ability to learn quickly will be a plus.

  • Competitive remuneration

  • Projects aligned with your expertise and interests

  • Collaboration with industry leaders on AAA titles

  • Professional growth opportunities

  • Flexible work arrangements

  • An environment dedicated to diversity and inclusion

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