3D Environment Artist - Flexible Work & Growth in AAA Games

Sperasoft

United States

Remote

USD 60,000 - 90,000

Full time

14 days+
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Job summary

AMC Studio, a world-leading 3D art and game development studio, invites a talented 3D Environment Artist to shape immersive environments for AAA titles. You will create modular assets from scratch, bake textures, and optimize assets for multiple platforms, leveraging Marmoset, Substance Painter/Designer, and Unreal Engine 5.

Two years in the game industry building architecture and props is expected; remote-friendly and growth-oriented environment.

Qualifications

  • Create modular level art assets and props from scratch (≤140 chars).
  • Create, trim sheets, tileable and unique textures, and combine them to create high-quality assets (≤140 chars).
  • Optimize assets for different platforms, including creating LODs and collisions (≤140 chars).
  • Strong ability to create, trim sheets, tileable and unique textures, as well as combine them (≤140 chars).
  • Strong modeling background, ideally in a variety of styles (≤140 chars).
  • Strong knowledge of baking and texturing with Marmoset, Substance Painter, and Designer (≤140 chars).
  • Maya experience is a plus (≤140 chars).
  • Ability to work with Unreal Engine 5 (≤140 chars).
  • 2 years of professional experience in the video game industry building architecture and props (≤140 chars).
  • A passion for creating games and the ability to learn quickly will be a plus (≤140 chars).
  • Competitive remuneration (≤140 chars).
  • Projects aligned with your expertise and interests (≤140 chars).
  • Collaboration with industry leaders on AAA titles (≤140 chars).
  • Professional growth opportunities (≤140 chars).
  • Flexible work arrangements (≤140 chars).
  • An environment dedicated to diversity and inclusion (≤140 chars).

Responsibilities

  • Create modular level art assets and props from scratch.
  • Create trim sheets, tileable and unique textures, and effectively combine them to create high-quality assets.
  • Optimize assets for different platforms, including creating LODs and collisions.
  • Strong knowledge of baking and texturing with tools such as Marmoset, Substance Painter, and Designer.
  • Ability to work with Unreal Engine 5.

Skills

Modeling
Texturing
Modular assets
LOD creation
Asset optimization
Unreal Engine 5

Tools

Marmoset
Substance Painter
Substance Designer
Maya

Job description

AMC Studio, a world-leading 3D art and game development studio, invites a talented 3D Environment Artist to shape immersive environments for AAA titles. You will create modular assets from scratch, bake textures, and optimize assets for multiple platforms, leveraging Marmoset, Substance Painter/Designer, and Unreal Engine 5.

Two years in the game industry building architecture and props is expected; remote-friendly and growth-oriented environment.

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