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Homa Games SAS is seeking a Level Designer to own the player experience in a hybrid casual RPG. You will design, build, and tune levels directly in Unity, balancing encounters, pacing, and difficulty.
You will scale content by leveraging an AI-powered level generation pipeline, while applying your design judgment to ensure engaging gameplay. You’ll manage the level design roadmap, write clear specs for developers, and iterate based on playtests and player data.
Homa Games SAS is seeking a Level Designer to own the player experience in a hybrid casual RPG. You will design, build, and tune levels directly in Unity, balancing encounters, pacing, and difficulty.
You will scale content by leveraging an AI-powered level generation pipeline, while applying your design judgment to ensure engaging gameplay. You’ll manage the level design roadmap, write clear specs for developers, and iterate based on playtests and player data.