Level Designer — Create Puzzle Levels with Data Insights

Bigger Games

Fatih

On-site

TRY 320,000 - 460,000

Full time

14 days+

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Benefits offered by this job

Health insurance
Relocation support
Central Istanbul office
Global conferences participation
Competitive compensation

Job summary

BIGGER GAMES is seeking a Level Designer to grow with the challenges of chart-topping games. You will design, build, test, and iteratively improve levels, balancing difficulty and progression to keep players engaged.

Join a collaborative team of Product Managers, Game Developers, and Game Artists to analyze player behavior and game data, shaping the player experience across mobile titles and hybrid-casual hits.

Qualifications

  • Bachelor's Degree in related field.
  • 2+ years of experience in Level Design, Game Design, Product, or a similar role in the mobile gaming industry.
  • Strong understanding of puzzle game mechanics, level progression, and difficulty balancing.
  • Analytical mindset with the ability to interpret game data and turn insights into design decisions.
  • Good understanding of player behavior, engagement, and retention.
  • Strong sense of gameplay experience with great attention to detail.
  • Ability to rapidly test, iterate, and improve ideas based on data and feedback.
  • Strong communication and collaboration skills.

Responsibilities

  • Design, build, test, and continuously improve engaging levels for our games
  • Balance difficulty and progression to create a smooth, challenging, and enjoyable player experience
  • Analyze player behavior, game metrics, and level performance to identify opportunities for improvement
  • Combine creativity and data to iterate on existing levels and create new gameplay experiences
  • Collaborate closely with Product Managers, Game Developers, and Game Artists to bring levels and gameplay ideas to life
  • Playtest levels regularly and fine-tune them based on player behavior, data, and team feedback
  • Contribute new ideas for game mechanics, features, and level design improvements
  • Follow the puzzle and hybrid-casual market closely to understand emerging mechanics, trends, and player expectations
  • Contribute to improving our level design tools, workflows, and processes

Skills

Level Design
Puzzle mechanics
Data analysis
Collaboration
Communication

Education

Bachelor's Degree in related field

Job description

BIGGER GAMES is seeking a Level Designer to grow with the challenges of chart-topping games. You will design, build, test, and iteratively improve levels, balancing difficulty and progression to keep players engaged.

Join a collaborative team of Product Managers, Game Developers, and Game Artists to analyze player behavior and game data, shaping the player experience across mobile titles and hybrid-casual hits.

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