Remote Level Designer – 3D Unity, Live Ops

Crazy Labs Ltd.

Turkey

À distance

TRY 250 000 - 420 000

Plein temps

Il y a 10 heures
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Avantages offerts par ce poste

Annual team trip
Global holiday celebrations
Birthday and job anniversary presents

Résumé du poste

CrazyLabs Ltd. is seeking an experienced Level Designer to craft engaging mechanics and levels from concept through implementation using Unity3D and internal tools. You will shape level structure, pacing, and player journeys while balancing content for live ops and ongoing engagement.

Work in a remote-capable environment with a global team, leveraging KPIs and analytics to drive design decisions. Strong English communication is essential, with a passion for casual and hybrid-casual mobile games.

Qualifications

  • At least 3 years of level design experience in a mobile F2P studio or gaming company, with a focus on casual or hybrid-casual games and hands-on 3D level design in Unity 3D.
  • Proven ability to conceptualize, create, implement, and manage complex level-design projects, level creation and balancing, using relevant tools and technologies in a fast-paced environment.
  • Strong F2P mindset and experience using KPIs, analytics, spreadsheets, and analytical tools to make data-driven design and balancing decisions.
  • Excellent written and verbal communication skills in English, with the ability to present complex ideas clearly and maintain detailed design documentation.

Responsabilités

  • Design new game mechanics and content from concept through implementation, as well as engaging levels, missions, and experiences using Unity3D and internal tools.
  • Define level structure, sequencing, and difficulty progression to create an engaging player journey.
  • Balance and maintain the levels, level funnels, and player journeys
  • Design, support, analyze, and improve live ops events to increase player engagement and meet business goals.
  • Analyze game metrics, KPIs, market trends, playtest results, team input, and community feedback to identify improvement opportunities.
  • Collaborate with Product Owners and Data Analysts to define requirements, evaluate performance, and improve key game KPIs.
  • Create and maintain clear design documentation, including level layouts, briefs, flowcharts, and feature specifications.
  • Participate in key production reviews, design reviews, and development milestones.
  • Contribute creative ideas and design leadership within an agile, multidisciplinary team.
  • Continuously research industry trends, best practices, and emerging game and level design techniques and technologies.

Connaissances

Level design
Unity3D
3D level design
Data-driven design
English comms

Outils

Internal tools

Description du poste

CrazyLabs Ltd. is seeking an experienced Level Designer to craft engaging mechanics and levels from concept through implementation using Unity3D and internal tools. You will shape level structure, pacing, and player journeys while balancing content for live ops and ongoing engagement.

Work in a remote-capable environment with a global team, leveraging KPIs and analytics to drive design decisions. Strong English communication is essential, with a passion for casual and hybrid-casual mobile games.

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