Animation Tech Lead — Dual-Perspective Shooter

NetEase Games

Singapore

On-site

SGD 180,000 - 260,000

Full time

14 days+
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Job summary

NetEase Games in Singapore is seeking a senior Animation Technical Artist to lead R&D for the runtime animation system in a high-end dual-perspective shooter. You will own core systems such as aiming, weapon handling, procedural animation, and state orchestration across FPV and TPV modes.

You will mentor the animation TA team, set technical standards, collaborate with animation, programming, and game design, and drive mass production readiness while delivering stable, high-quality gameplay

Qualifications

  • Extensive experience in game animation R&D and TA development for PvP shooters.
  • Proven ability to own design, R&D, and delivery of core animation systems.
  • Experience across full development pipeline and cross-team execution.
  • Leadership capability to guide TAs and maintain project delivery.
  • Familiarity with multiple engines and runtime animation architectures.
  • Experience with AI/Agents for animation data processing is a plus.

Responsibilities

  • Lead the runtime animation R&D and drive QC improvements for dual-perspective shooting gameplay.
  • Define technical specs for aiming, weapon handling, and procedural animation.
  • Coordinate with animation, programming, and design teams to implement plans.
  • Mentor the animation TA team and set technical standards.
  • Solve cross-engine animation R&D problems with tooling and scripting.

Skills

Animation R&D
TA leadership
Procedural animation
State orchestration
Cross-team collaboration

Tools

Maya
Unreal Engine
DCC scripting

Job description

NetEase Games in Singapore is seeking a senior Animation Technical Artist to lead R&D for the runtime animation system in a high-end dual-perspective shooter. You will own core systems such as aiming, weapon handling, procedural animation, and state orchestration across FPV and TPV modes.

You will mentor the animation TA team, set technical standards, collaborate with animation, programming, and game design, and drive mass production readiness while delivering stable, high-quality gameplay

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