Roblox Game Developer (Design & Programming)

Garena

Singapore

On-site

SGD 20,000 - 27,000

Full time

3 days ago
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Job summary

Garena is seeking an enthusiastic Roblox game developer for either a three-month internship or a full-time project-based contract. You will propose and build gameplay features, seasonal updates, and new content to drive engagement, retention, and monetisation.

You will prototype gameplay loops, economies, rewards, and social systems. You’ll own features from concept through iteration, using feedback, performance data, and team reviews to craft player-centric solutions.

Qualifications

  • Diploma or degree in CS or Game Design preferred but not required.
  • Portfolio demonstrating game design and implementation through academic/personal projects or professional experience.
  • Proficiency in Luau and Roblox Studio, or experience with Lua, C#, or C++.

Responsibilities

  • Propose and build gameplay features, new content, and seasonal updates for Roblox games to improve engagement, retention, social interaction, and monetisation.
  • Design and prototype gameplay loops, progression, game economy, rewards, balancing, social systems, and player motivation.
  • Own features from concept through iteration using feedback, data, and reviews to develop player-centric solutions.
  • Implement production-ready gameplay systems in Roblox Studio with focus on technical quality and timely delivery.
  • Integrate UI, animation, VFX, assets, data, and other components to deliver complete player experiences.
  • Participate in planning, playtesting, debugging, optimisation, and continuous product improvement, communicating risks early.
  • Stay current with Roblox platform updates, tools, and industry practices.

Skills

Luau
Roblox Studio
Lua
C#
C++

Education

Diploma or degree in CS or Game Design (preferred)

Job description

This role may be structured as a three-month internship or a full-time project-based contract position, depending on the candidate's experience and availability.

Job Description
  • Propose and build gameplay features, new content, and seasonal updates for Roblox games to improve player engagement, retention, social interaction, and monetisation.
  • Design and prototype gameplay loops, progression, game economy, rewards, balancing, social systems, and player motivation.
  • Own features from concept through iteration, using player feedback, performance data, and team reviews to develop practical, player-centric solutions.
  • Implement production-ready gameplay systems and features in Roblox Studio, taking responsibility for technical quality and timely delivery.
  • Integrate UI, animation, VFX, assets, data, and other supporting components required to deliver complete player experiences.
  • Participate actively in planning, playtesting, debugging, optimisation, and continuous product improvement, communicating technical risks and development constraints early.
  • Stay current with Roblox platform updates, development tools, successful games, and industry practices.
Job Requirements
  • A diploma or degree in Computer Science, Game Design, or a related field is preferred but not required.
  • Portfolio demonstrating game design and implementation through academic/ personal projects, or professional experience is required, ideally demonstrating shipped or playable systems/mechanics.
  • Proficiency in Luau and Roblox Studio, or strong or experience with languages such as Lua, C#, or C++.
  • Understanding of gameplay loops, progression, economies, balancing, client-server architecture, data persistence, performance optimisation, and live game considerations.
  • Familiarity with Roblox player behaviours, platform conventions, and popular game genres.
  • Strong ownership, communication, collaboration and problem-solving, with the ability to iterate through playtesting, player feedback, and data.
  • Familiarity with to using AI tools to support prototyping and development.
  • Willingness to contribute beyond programming (e.g., basic UI or asset integration) and develop as a well-rounded game creator.
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