Senior Technical Sound Designer — Engine & Middleware Pro
Paradox Interactive
Stockholms kommun
On-site
SEK 500,000 - 700,000
Full time
14 days+
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Job summary
A leading game development company in Stockholm is seeking a Senior Technical Sound Designer to own the audio pipeline for various projects. You will work closely with FMOD and Wwise, integrating audio solutions while collaborating with engine developers. The role requires several years of experience in sound design, showcasing both creative and technical skills. This full-time, on-site position offers the opportunity to shape audio experiences for iconic titles.
Qualifications
Several years of professional experience in sound design within the games industry.
Hands-on experience with middleware for audio systems.
Technical confidence to engage with engine developers.
Responsibilities
Own and manage the full audio pipeline on your projects.
Work directly with FMOD and Wwise across different titles.
Collaborate with engine teams on audio-related improvements.
Skills
Sound design experience
Experience with Wwise
Experience with FMOD
Technical scripting
Independent project management
Ability to shift between creative and technical conversations
Tools
Wwise
FMOD
Unity Audio Systems
Job description
A leading game development company in Stockholm is seeking a Senior Technical Sound Designer to own the audio pipeline for various projects. You will work closely with FMOD and Wwise, integrating audio solutions while collaborating with engine developers. The role requires several years of experience in sound design, showcasing both creative and technical skills. This full-time, on-site position offers the opportunity to shape audio experiences for iconic titles.