Senior Real-Time Rendering Engineer (PC/Console)

Sharkmob

Malmö kommun

On-site

SEK 647,668 - 809,585

Full time

14 days+
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Job summary

Sharkmob is seeking a Render Engineer for the Core Systems team in Malmö, Sweden, to improve rendering capabilities in their games.

The role requires extensive experience in C++, shader programming, and knowledge of modern rendering techniques. Responsibilities include developing features for consoles and optimizing performance. Candidates must thrive in sharing knowledge and collaborating with peers.

Qualifications

  • Excellent mastery of C++ and shader programming.
  • Full development cycle experience on at least one PC and console game.
  • Great understanding of modern rendering pipelines with DirectX 12/Vulkan.

Responsibilities

  • Develop console rendering features for visual fidelity.
  • Optimize GPU, CPU, and memory for performance.
  • Diagnose and fix crashes in rendering systems.

Skills

C++ mastery
Shader programming
Rendering techniques
CPU and GPU architecture
Game engine design

Job description

Sharkmob is seeking a Render Engineer for the Core Systems team in Malmö, Sweden, to improve rendering capabilities in their games.

The role requires extensive experience in C++, shader programming, and knowledge of modern rendering techniques. Responsibilities include developing features for consoles and optimizing performance. Candidates must thrive in sharing knowledge and collaborating with peers.

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