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Job summary
Sharkmob in Malmö, Sweden is seeking a passionate Senior UI Tech Artist to join a new team working on the tactical open-world extraction shooter, Exoborne. The role involves creating interactive UI elements, developing shaders, and collaborating closely with engineers. Candidates should have at least 7 years of experience in UI/UX for video games, proficiency in scripting, and a strong portfolio. Sharkmob values inclusivity and diverse perspectives, aiming to shape the future of multiplayer gaming.
Qualifications
Minimum of 7 years of professional experience in UI/UX implementation for video games.
Exceptional skills in UI implementation, knowledge of modern layouting languages and tools.
Strong technical skills including experience with shaders and scripting.
Solid understanding of game development pipelines.
Create interactive UI elements that enhance gameplay experience.
Collaborate with engineers to implement UI assets into the game engine.
Develop and maintain shaders and materials for UI elements.
Contribute to UI tools and workflows, streamlining the creation process.
Mentor junior and intermediate tech artists.
Skills
UI/UX implementation
Shader development
Scripting (Python, C#, HLSL)
Collaboration with cross-functional teams
Knowledge of layouting languages/tools
Figma design tool
Tools
Unreal Engine
Unity
Job description
Sharkmob in Malmö, Sweden is seeking a passionate Senior UI Tech Artist to join a new team working on the tactical open-world extraction shooter, Exoborne. The role involves creating interactive UI elements, developing shaders, and collaborating closely with engineers. Candidates should have at least 7 years of experience in UI/UX for video games, proficiency in scripting, and a strong portfolio. Sharkmob values inclusivity and diverse perspectives, aiming to shape the future of multiplayer gaming.